Compiler - RealityStop/Bolt.Addons.Community GitHub Wiki
To compile your asset changes to C# scripts, it is beneficial to do them all at once. Therefore if you open up the UVS Utilities Window, you will find a button that compiles all assets.
All scripts are categorized under their appropriate folder in Assets/Bolt.Addons.Generated/Scripts/(ASSET TYPE)
.
All scripts are deleted and recreated each compilation. If you can ensure you won't name another asset title the same as another C# script with the same namespace, moving scripts out of the folder is harmless, and encouraged if you do not wish to maintain the assets.