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Bolt.Addons.Community

Welcome to the Bolt.Addons.Community wiki! This documentation provides comprehensive guides, references, and walkthroughs for the nodes, assets, and utilities included in the package.


What Is Bolt.Addons.Community?

Bolt.Addons.Community is a community-driven extension for Unity Visual Scripting (Bolt), providing:

  • Additional nodes, mathematics, control, collections, events, etc.
  • Tools and assets for generating C# code. (UVS to C#, custom nodes, descriptors)
  • Utilities to streamline graph workflows and editor integration
  • Support for maintaining, organizing, and extending your visual scripting environment

The package is open source and welcomes contributions, issue reports, and feature proposals.


Installation

You can add Bolt.Addons.Community either via the Unity Package Manager with this link:

https://github.com/RealityStop/Bolt.Addons.Community.git

or by manually editing your manifest.json. More info here.

Once installed, use Regenerate Nodes from the Visual Scripting settings to include the new units in your project.


Core Components

  1. Nodes & Units
    A wide range of built-in units covering logic, math, events, control, collections, utility, string manipulation, time, editor integration, and more.

  2. Asset Generators
    Tools like CodeAssets, NodeCreationWizard, and DescriptorCreationWizard let you visually compose classes, custom nodes, and descriptors which are then generated into C#.

  3. Utilities & Helpers
    Graph utilities, editor integrations, and helpers to simplify workflows.


Contents


We hope this wiki helps you get the most out of Bolt.Addons.Community. Let’s build great graphs together!