Anden version af koden - RealMrMario/Tank_game GitHub Wiki

Mover m;

 PVector g = new PVector(0, 0.1);
 String s = "FULL POWER";
 String s2 = "0% POWER";
 String s3 = "CLICK TO SHOOT";
 void setup() {
 size(1920, 900);

}

void mouseReleased() {

 m = new Mover();
 PVector f = new PVector(mouseX,-(height - mouseY));
 println(f);
 //float ma = log(f.mag()*100);
 //f.normalize();
 f.mult(0.02);//ma);
 m.update(f);

}

void draw() {

 clear();
 stroke(255);
 text(s3,960,900,100,100);
 text(s,980,30,50,50);
 text(s2,30,60,50,50);
 line(0,900,mouseX,mouseY);
 rect(0,20,mouseX,20);

if (m != null) {

 m.display();
 m.update(g);}

}

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