datamodelszombie ZombieAggregateClientStat - RaidMax/IW4M-Admin GitHub Wiki
Public class
ZombieAggregateClientStat Diagram
flowchart LR
classDef interfaceStyle stroke-dasharray: 5 5;
classDef abstractStyle stroke-width:4px
subgraph Data.Models.Zombie
Data.Models.Zombie.ZombieAggregateClientStat[ZombieAggregateClientStat](/RaidMax/IW4M-Admin/wiki/ZombieAggregateClientStat)
Data.Models.Zombie.ZombieClientStat[ZombieClientStat](/RaidMax/IW4M-Admin/wiki/ZombieClientStat)
class Data.Models.Zombie.ZombieClientStat abstractStyle;
end
Data.Models.Zombie.ZombieClientStat --> Data.Models.Zombie.ZombieAggregateClientStat
Members
Properties
Public properties
Type | Name | Methods |
---|---|---|
double |
AlivePercentage |
get, set |
double |
AverageDowns |
get, set |
double |
AverageKillsPerDown |
get, set |
double |
AverageMelees |
get, set |
double |
AveragePoints |
get, set |
double |
AverageRevives |
get, set |
double |
AverageRoundReached |
get, set |
double |
HeadshotPercentage |
get, set |
int |
HighestRound |
get, set |
int |
TotalMatchesCompleted |
get, set |
int |
TotalMatchesPlayed |
get, set |
int |
TotalRoundsPlayed |
get, set |
Details
Inheritance
Constructors
ZombieAggregateClientStat
public ZombieAggregateClientStat()
Properties
AverageKillsPerDown
public double AverageKillsPerDown { get; set; }
AverageDowns
public double AverageDowns { get; set; }
AverageRevives
public double AverageRevives { get; set; }
HeadshotPercentage
public double HeadshotPercentage { get; set; }
AlivePercentage
public double AlivePercentage { get; set; }
AverageMelees
public double AverageMelees { get; set; }
AverageRoundReached
public double AverageRoundReached { get; set; }
AveragePoints
public double AveragePoints { get; set; }
HighestRound
public int HighestRound { get; set; }
TotalRoundsPlayed
public int TotalRoundsPlayed { get; set; }
TotalMatchesPlayed
public int TotalMatchesPlayed { get; set; }
TotalMatchesCompleted
public int TotalMatchesCompleted { get; set; }
Generated with ModularDoc