units sarmatian_horse_archers - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Sarmatian Horse Archers

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Sarmatian Horse Archers info cardSarmatian Horse Archers unit card

Class: missile · Category: cavalry · Men per unit: 32

Description

Sarmatians are superb horse archers, well able to inflict losses as they harass enemies.

Stats

Rank in roster
Men per unit 32 ██········ 23%
Attack 11 ███······· 34%
Charge bonus 15 ██████···· 64%
Defence 16 █········· 10%
  · armour 3 ██········ 21%
  · defence skill 13 █········· 13%
  · shield 0 █········· 0%
Morale 9 ███······· 26%
Discipline Impetuous (may charge without orders)
Training Trained
Recruitment cost 1,769 dn ███······· 34%
Upkeep per turn 677 dn ██████···· 62%
Turns to recruit 2

Weapons

Primary Secondary
Attack 11 7
Charge bonus 15 15
Type missile · archery melee · blade
Damage piercing piercing
Projectile arrow —
Range 170 —
Ammunition 30 —

Defence

Primary Secondary
Total 16 —
Armour 3 —
Defence skill 13 —
Shield 0 —

Condition and terrain

Hit points 1
Mount light horse
Ground: scrub / sand / forest / snow 0 / 0 / -3 / 0
Charge distance 40
Formations Square
Technical stats
Time between blows (primary / secondary) 2.5 s / 2.5 s
Extra fatigue in hot climates 0
Spacing between men: close / loose 2.2 × 5.2 m / 3.96 × 7.28 m
Default ranks 5

In battle: Can form Cantabrian circle · Very good stamina

Who can recruit it

A core roster unit for 5 factions, each able to raise it anywhere they hold the right building:

Aorsi · Iazyges · Rhoxolani · Royal Sarmatians · Siraces

Exactly what a settlement must have, route by route (3)
Building Also requires
Indirect Rule Garrison Building or Tier 1 Military Industrial Complex · Tier 1 Colony
Direct Rule Garrison Building or Tier 1 Military Industrial Complex · Tier 1 Colony
Homeland Garrison Building or Tier 1 Military Industrial Complex
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