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Pergamene Katoikoi Phalangites

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Pergamene Katoikoi Phalangites info cardPergamene Katoikoi Phalangites unit card

Class: spearmen · Category: infantry · Men per unit: 60

Description

Before the Peace of Apameia in 188 BC the military power of the Attalid kingdom was rather insignificant, with Eumenes II contributing a paltry 4000 men, mostly mercenaries, to the campaign against Antiochos III in Asia in 190 BC. This assessment led to the long-standing belief that there was no citizenry armed as Macedonian Phalangites in the Pergamene army before 188 BC. However, an inscription mentions what seems to be a permanent open-air military camp (to hypaithron) near Attalid Tralleis (SEG 46, 1434) already in the 3rd century and in the 270s BC Philteairos had 1000 bronze peltai - the shields of the phalangites - produced in a temporary workshop in Pergamon, of whom he gave 600 to his ally Kyme (SEG 50, 1195). The evidence thus hints at the existence of Pergamene Phalangites before 188 BC, even though their number may have been as small as 400 men and there is no guarantee they were a standing force.

Stats

Rank in roster
Men per unit 60 █████████· 87%
Attack 19 █████████· 92%
Charge bonus 1 █········· 4%
Defence 24 ███······· 27%
  · armour 10 █████····· 54%
  · defence skill 11 █········· 6%
  · shield 3 ████······ 37%
Morale 10 ███······· 29%
Discipline Normal
Training Highly trained
Recruitment cost 1,843 dn ████······ 41%
Upkeep per turn 675 dn ██████···· 61%
Turns to recruit 3

Weapons

Primary Secondary
Attack 19 4
Charge bonus 1 1
Type melee · blade melee · simple
Damage piercing piercing
Properties Long spear (bonus against cavalry, penalty against infantry) · +8 attack against cavalry · very long pike (phalanx) —

Defence

Primary Secondary
Total 24 —
Armour 10 —
Defence skill 11 —
Shield 3 —

Condition and terrain

Hit points 1
Ground: scrub / sand / forest / snow -4 / -1 / -6 / -1
Charge distance 0
Formations Square · Phalanx
Technical stats
Time between blows (primary / secondary) 2.5 s / 2.5 s
Extra fatigue in hot climates 1
Collision mass per man (1.0 is normal) 1.09
Spacing between men: close / loose 1 × 1 m / 2 × 2.4 m
Default ranks 5

In battle: Can sap · Good stamina

Who can recruit it

A core roster unit for one faction, which can raise it anywhere it holds the right building:

Pergamon

Exactly what a settlement must have, route by route (3)
Building Also requires
Indirect Rule Tier 2 Military Industrial Complex · Tier 1 Colony
Direct Rule Tier 2 Military Industrial Complex · Tier 1 Colony
Homeland Tier 2 Military Industrial Complex
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