units merc_samnite_hoplites - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki


Mercenary. Hired from a regional pool, not recruited from a building.
Class: spearmen · Category: infantry · Men per unit: 40
Samnite warriors were fast moving and accomplished ambushers, yet were also capable of fighting in open battle with spear and shield.
| Rank in roster | ||
|---|---|---|
| Men per unit | 40 |
███······· 30% |
| Attack | 12 |
█████····· 48% |
| Charge bonus | 12 |
████······ 42% |
| Defence | 40 |
███████··· 74% |
| · armour | 9 |
█████····· 50% |
| · defence skill | 26 |
████████·· 78% |
| · shield | 5 |
██████···· 57% |
| Morale | 11 |
████······ 39% |
| Discipline | Impetuous (may charge without orders) | |
| Training | Highly trained | |
| Recruitment cost | 2,430 dn |
███████··· 67% |
| Upkeep per turn | 593 dn |
████······ 39% |
| Turns to recruit | 3 |
| Primary | Secondary | |
|---|---|---|
| Attack | 12 | 10 |
| Charge bonus | 12 | 15 |
| Type | thrown · blade | melee · blade |
| Damage | piercing | piercing |
| Projectile | pilum_early | — |
| Range | 40 | — |
| Ammunition | 2 | — |
| Properties | Armour-piercing (counts only half the target's armour) · used just before charging into combat | Light spear (braced against cavalry charges from the front) · +8 attack against cavalry |
| Primary | Secondary | |
|---|---|---|
| Total | 40 | — |
| Armour | 9 | — |
| Defence skill | 26 | — |
| Shield | 5 | — |
| Hit points | 1 |
| Ground: scrub / sand / forest / snow | 0 / -1 / -1 / -1 |
| Charge distance | 30 |
| Formations | Square |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / 2.5 s |
| Extra fatigue in hot climates | 2 |
| Collision mass per man (1.0 is normal) | 1.22 |
| Spacing between men: close / loose | 1 × 1.05 m / 2 × 2.4 m |
| Default ranks | 5 |
In battle: Can sap · Good stamina
No mercenary pool on the campaign map offers this unit, so it cannot be hired.