Stat Builds Configuration - RP-Kit/RPKit GitHub Wiki
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Configuration
- stat-attributes: Each element under stat attributes is used as a stat attribute. You may add or remove as many as you want. All stat attributes are available to Stats/Configuration as a stat variable.
- [stat-attribute-name]: The name of the stat attribute is used as the configuration section
- max-points: This is a calculation to determine the point cap at any particular level. This prevents players from min/maxing too hard. For example, putting
level * 3
would prevent the player from putting more than 3 times their level in stat points into this particular attribute.
- max-points: This is a calculation to determine the point cap at any particular level. This prevents players from min/maxing too hard. For example, putting
- [stat-attribute-name]: The name of the stat attribute is used as the configuration section
- stat-attribute-points-formula: How many stat attribute points a player gets, total. For example, specifying
level * 10
here would mean a player gets 10 points to assign each level. - skill-points: For each skill category (specified in Skills/Configuration), how many skill points the player gets based on their stat attributes. This affects which skills a player can use. Some attributes may be used exclusively for skill points, if you wish, or they may be used to contribute to both stats and skills.
Recommended cache sizes
rpkit_character_stat_points id
: Should be roughly the size of the maximum amount of players multiplied by the amount of configured stat attributes
Permissions
rpkit.statbuilds.command.statbuild.assignpoint:
description: Allows assigning stat points
default: true
rpkit.statbuilds.command.statbuild.view:
description: Allows viewing your stat build
default: true
rpkit.statbuilds.command.statattribute.list:
description: Allows listing stat attributes
default: true