REE.Lib.Entity - REE-FiveM/ree-core GitHub Wiki

REE.Lib.Entity

PedRemoveHeldWeapon(ped)

This will switch the ped's currently equipped weapon to their hand (removing any weapon they're holding).

Parameters:

  • ped (float) - The player ped to remove the weapon from

PedSpawnInVehicle(ped, model, x, y, z)

This will spawn a vehicle, making sure that it's available on the network for other players. The x, y, and z parameters are all optional, and if omitted will default to the player position.

Parameters:

  • ped (float) - The ped that the vehicle will be spawned for
  • model (string) - The model name of the vehicle to spawn
  • x (nil, float) - The x coordinate to spawn the vehicle at
  • y (nil, float) - The y coordinate to spawn the vehicle at
  • z (nil, float) - The z coordinate to spawn the vehicle at