REE.Data.Locations - REE-FiveM/ree-core GitHub Wiki

REE.Data.Locations

This is an extensive list of available vector locations for various elements of the game map. You can easily extend this with your own values (needs documentation).

Each one of these data points is intended to be an in-game blip that the player can interact with. For example, with banks and gas stations -- several blips may exist for a single location, but only one blip will not have a hide element on the table.

Blips

All data in REE.Data.Locations are in the form of a Blip.

Optional blip fields:

  • text (nil, string) - Override the text for this blip
  • hide (nil, boolean) - If true, signifies to hide the blip from the map

For example, if you wanted to add several blips to a list, then you would do something like:

local blips = {
  { 1.0, 2.0, 3.0 },                         -- standard, visible
  { 1.0, 2.0, 3.0, text = "Example Text" },  -- custom text
  { 1.0, 2.0, 3.0, hide = true },            -- hidden
}

for _, blip in pairs(blips) do
  table.insert(REE.Data.Locations.ATMs, blip)
end

REE.Data.Locations.ATMs

These locations are positions where players can withdraw or deposit money from their bank account.

Unique blip fields:

  • limit (nil, number) - Specify a maximum amount that can be withdrawn

REE.Data.Locations.Banks

These locations are standing positions within each bank. These locations are directly in front of available bank teller stands.

REE.Data.Locations.Bars

These locations are bars that players are able to enter.

REE.Data.Locations.BarberShops

These positions are typically in the center of the barber shop in front of the single chair, or behind the wall of chairs.

REE.Data.Locations.CarDealerships

These positions are locations where the player can purchase vehicles in-game.

Unique blip fields:

  • vends (nil, "bikes") - The type of vehicles that this dealership sells
  • max (nil, float) - The maximum vehicle price that can be purchased at this dealership

REE.Data.Locations.CarWashes

These positions are locations where the player can wash their vehicle.

REE.Data.Locations.CashRegisters

These positions are locations directly in front of cash registers in heistable stores (gas stations, liquor stores).

REE.Data.Locations.ClothingStores

These positions are the centers of clothing stores where players will be able to change their ped's clothing.

REE.Data.Locations.DrugLabs

These positions are all points where the player can stand and create drugs. The drug field is required for each blip.

Unique blip fields:

  • drug ("meth") - The type of drug that can be made at this location

REE.Data.Locations.FireDepts

These positions are the centers of known in-game fire departments.

REE.Data.Locations.GasStationPumps

These blip locations each specify a single point in front of a pump where a player can refuel their vehicle. This means that each gas station may have anywhere from 2 to 10 blip locations.

REE.Data.Locations.GunStores

These positions are in the center close to the counter of Ammu-Nations.

REE.Data.Locations.Hospitals

These positions (currently) only for the markers of available hospitals. These are not currently the entrance points.

REE.Data.Locations.JewelryStores

These positions are for the markers of jewelry stores, and not standing locations in front of the glass.

REE.Data.Locations.Landmarks

These positions are common landmarks where players can explore the state of Los Santos even more.

REE.Data.Locations.LiquorStores

These positions are locations where players can purchase liquor (but similar to RegularStores)

REE.Data.Locations.Mechanics

These positions are locations where players can repair or upgrade their vehicles.

Unique blip fields:

  • benny (nil, boolean) - Signifies a Benny's shop

REE.Data.Locations.MovieTheatres

These positions are community locations such as performing and movie theaters.

REE.Data.Locations.MilitaryBases

These are the positions of the military bases, typically only used for blips.

REE.Data.Locations.ParkingGarages

These positions are entry/exit points for retrieving and saving owned vehicles in parking garages.

Unique blip fields:

  • k (float) - The unique (and permanent) ID of the parking garage

REE.Data.Locations.PayPhones

These are the exact positions directly in front of the payphone where players can make calls for a small fee. There are over 150 payphone locations currently.

REE.Data.Locations.Piers

These positions can be used like parking garages, except players can spawn owned boats.

Unique blip fields:

  • k (float) - The unique (and permanent) ID of the pier

REE.Data.Locations.PoliceDepts

These are the positions of all known police departments (LSPD, LSPR, SSPD, SASP). For each point, a custom text field is specified with the name of the department.

REE.Data.Locations.RegularStores

These are the positions of regular gas station stores where players can purchase items. These are also used for blips.

REE.Data.Locations.SubwayStations

These are the positions for subway station entrances.

REE.Data.Locations.ShootingRanges

These are the positions of Ammu-Nations that have available shooting ranges, players can try out their guns here.

REE.Data.Locations.StripClubs

This is a blip location for the strip club (there's only one in the base game)

REE.Data.Locations.TattooShops

These are the positions of tattoo shops where players can apply tattoos to their ped.

REE.Data.Locations.UtilityStores

These are the positions of utility stores, where players can purchase odd or illegal items.

REE.Data.Locations.VantagePoints

Locations in the game where players can take pretty pictures :smiley: :camera:

REE.Data.Locations.Vaults

Locations in the game where players can crack into vaults.

REE.Data.Locations.VendingMachines

Locations directly in front of vending machines throughout the city that allow players to purchase vending products. Unless the vends field is explicitly provided, it is presumed to be a drink vending machine.

Unique blip fields:

  • vends (nil, "food") - The type of product dispensed from the vending machine