1.GATHERING PERTINENT INFORMATION - R-division-2020-2021-even/Repo-15 GitHub Wiki

INTODUCTION

There are many different methods of information gathering here are a few: Questionnaires, surveys and checklists.

1.Personal interviews.

2.Documentation review.

3.Observation.

4.Focus group.

5.Case Studies.

Links we referred

sl.no Links we used
1 https://create.arduino.cc/projecthub/Moustafaidris97/automated-chess-piece-mover-39c7de?ref=search&ref_id=chess&offset=3
2 https://blog.arduino.cc/2019/09/03/play-chess-using-voice-commands-and-arduino/
3 https://www.researchgate.net/publication/315916100_Design_and_implementation_of_electronic_chess_set

INTRODUCTION TO OUR GAME MACHINE(ELECTRONIC CHESS BOARD)

An electronic game is any game that employs electronics to create an interactive system with which a player can play. The development of an electronic chess board is the natural challenge, as chess and electronics the heart of DGT. The development target was a traditional wooden tournament size chess board that would be easy to use, reliable and relatively affordable, combining the functions of an input device for chess moves for home use and broadcasting of games for tournaments. This fascinating chess board is automated (in other words it thinks and makes its own moves). They are handcrafted with intricately carved pieces and have a built in artificial intelligence. The cool thing about this super smart chess board is that all you have to do is make your move and watch as your opponent’s piece moves on its own. It’s like playing a ghost! These are the components of the chessboard machines: • The Chessboard • The Chess Pieces • Adapter