Create concept art and flesh out story, background, concepts
Finish a trashy RPG to establish a good handle on Pygame and Python, such as the Sprite class, camera movement
Finish basic skeleton / flow of game
> Plan out game mechanics, such as game difficulty scaling over playthrough, overall game design, how elements are to be interacted with, how fight scenes work, how mechanics relate to overall story
> Mechanic for more natural, less repetitive NPC dialogue and more natural friend making process
>Solve issues
Minimize and optimize code readability and functionality
Increase awareness of Neverending RPG through Youtube music video/trailer, Reddit, etc. (ask questions if need help on https://stackoverflow.com/)
Establish that I am able to finish the game and understand enough programming to handle all upcoming game mechanisms
Long Term
Plan thoroughly and (maybe) start Kickstarter campaign after completing a significant amount of RPG, including finalized designs and art, how to execute responsibilities to any backers, and deciding exactly how to best allocate funds ex. commission for music (soundtrack)
Finish Neverending Dream RPG and publish on https://itch.io/ or Steam.
Make a website like this: http://www.omori-game.com/ once finished with base art and concept using HTML, CSS, and JS