Introduction - Qiu233/QTRHacker Wiki
Here is a simple introduction to this hack.
QTRHacker is made up of 3 main levels:
QHackCLR: the lowest level to provide BASIC operations on games on
QTRHacker.Functions: the library to perform specialized hack operations on Terraria, contains most hack logic.
QTRHacker: UI implementation, contains little hack logic.
QHackLib is designed to perform low level actions such as inline-hook, aobscan and so on.
QHackCLR is a part of
QHackLib and used to fetch CLR information from a process. It's a replacement of
clrMD. There's no need to look into
QHackCLR if you don't have any knowledge of CLR.
QHackLib.CLRHelper is a lightweight wrapper for
QHackCLR that should be enough in most cases.
QHackLib.HackObject represents a ref object or boxed value in CLR and
QHackLib.HackValue represents a unboxed value. Both of them inherits
QHackLib.Entity and in turns inherits
QHackCLR.Common.ClrValue, these two wrappers provide syntax convenience to field and array access. You just need to convert a
dynamic obj = hackObject; then you can access its field like:
int v = obj.field;. The type to be converted to could be inferred by C# compiler.
QHackLib.QHackContext provide context for a .netfx process.
TO BE CONTINUE