2.Concept Generation and Product Architecture - Q-division-2020-2021-even/Repo-08 GitHub Wiki
Activity 1: Identify functions
Sl.No. | Functions from User Perspective | Functions from Designer perspective |
---|---|---|
1. | The bot should play diffrent drum beats. | Hold drum sticks |
2. | Select options for tune. | Move drum stick up and down. |
3. | The bot should be controlled wirelessy. | Beat with particular rhytm. |
4. | The bot should play music of different rhymes. | Read the input of the particular beats accrdingly. |
5. | The bot should show cartoon pictures for entertaing the kids. | To show the moving cartoon pictures when the bot beats the drum kit. |
6. | The drum beating rate by the bot should be fast enough . | To read the code for a particular music to be played. |
7. | The bot should creates percussion sounds,drums . | To play the music according to the music written. |
ACTIVITY 02: Function tree
Playing Drum beats | Playing rhymes\poems | Indications | Casing |
---|---|---|---|
Hold the drum stick. | Display choices as an input. | The machine is on/off | Construction of drum stick holder |
Grip the drum sticks. | Read the choice for the given input. | Completion of playing music of one rhyme. | Wooden supporters to support the drum sticks |
Movement of drumstick upside down. | Process the input and execute according to the programme written for it to execute. | Initiation of playing drum beats for next rhyme | Make dolls strike as the drum beats. |
Sensing the drums to produce the drum beat. | Repitition of the same music to be played again. |
Activity 3
Morphological Chart
Subfunctions | Means 1 | Means 2 | Means 3 | Means 4 |
---|---|---|---|---|
Hold the drum stick | Wooden case | ROBOTIC ARM | SOFTHAND MACHINE | |
Grip the drum sticks | VACCUM GRIPPER | RG2 GRIPPER | PRECISION GRIPPER | PNEUMATIC GRIPPER |
Movement of drumstick upside down | Motor pair bracket | Servo | DC motor | stepper motor |
Sensing the drums to produce the drum beat | Proximity Sensor | Tilt sensor | Photoelectric sensor | Ultrasonic sensor |
Display choices as an input. | Mobile /Laptop | LED(Display panel) | VDFs | |
Turn machine on/off | Toggle switch | Switch | On\Off button | Push button |
Repitition of music | Microprocessor | Buzzer | Bluetooth speaker | Speaker |
Activity 4
Subfunctions | Concept 1 (Pragya) | Concept 2(Sam A) | Concept(3)Shreevatsa | Concept 4(Muskan) | Is Unique? Select Yes or No |
---|---|---|---|---|---|
Hold the drum sticks | Robotic arm | Robotic Arm | Wooden Case | Wooden Case | NO |
Grip the drum sticks | RG2 gripper | Vaccum Gripper | Precision gripper | Pneumatic Gripper | YES |
Movement of drumstick upside down | DC motor | Stepper Motor | Servo | Motor pair bracket | YES |
Sensing the drums to produce the drum beat | Ultrosonic sensor | Ultrasonic sensor | Proximity Sensor | Photoelectric sensor | YES |
Display choices as an input. | LED [display panel] | Mobile/Laptop | Led[display panel] | Led [display panel] | NO |
Turn machine on/off | Switch | Toggle Switch | On/Off button | Push button | YES |
Repitition of the same music to be played again. | Buzzer | Mic | Speaker | Microprocessor | YES |
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Product Architecture:
TASK 1
Sl no. | Playing drum beats | Playing rhymes\poems | Indications | Casing |
---|---|---|---|---|
1. | Hold the drumstick | Display choices as an input | The machine is on\off | Construction of drum stick holder |
2. | Grip the drumstick | Read the choice of given input | Complition of playing music of one rhyme | Wooden support the drum |
3. | Movment of drumstick upside down | Process the input and execute according to the programme written | Initiation of playing drum beat for next rhyme | Make doll strike as the drum beats |
4. | Sensing the drums to produce the drum beat | ------ | Repitition of the same music to be played again | ------- |
TASK 2
Sl no. | Subsystems |
---|---|
1 | Handling unit |
2 | Input reading unit |
3 | Indication unit |
4 | Casing unit |