Fire Projectile - Provismet/Provi-Origins GitHub Wiki
A bientity version of the Fire Projectile entity action. The entity with the power is the actor and fires a projectile at the target.
Type ID: proviorigins:fire_projectile
Fields
| Fields | Type | Default | Description |
|---|---|---|---|
entity_type |
Identifier | The entity to be launched at the target. | |
divergence |
Float | 1.0 |
Determines how much the projectile or entity that will be launched is affected by random spread. |
speed |
Float | 1.5 |
The speed of the projectile or entity. |
count |
Integer | 1.0 |
The number of entities to spawn. |
tag |
NBT | Optional | This NBT data is applied to the entity/projectile when it is spawned. |
projectile_action |
Entity Action Type | Optional | The action to be applied to the projectile/entity when it is spawned. |
Examples
"bientity_action": {
"type": "proviorigins:fire_projectile",
"entity_type": "minecraft:arrow",
"speed": 1.5
}
This action fires an arrow at the target with a speed of 1.5 (similar to Skeleton arrow speed).