HeldItem - Provismet/Gimme-That-Gimmick GitHub Wiki
Describes a custom held item that can be used in battle.
/gimme-that-gimmick give <player> held_item <item id>
data/<namespace>/gimme-that-gimmick/item/held_items/<path>.json
Field | Type | Default | Description |
---|---|---|---|
item |
DataItem | The vanilla item to build and apply data to. | |
showdownId |
String | The id of the item in Showdown. |
Important
Certain items, including snowballs, leeks, and bones, are already associated with a Showdown id. Cobblemon prioritises item-specific mappings over data-specific mappings.
Avoid using the aforementioned items or the showdown id will not be used.
Basic example of an item that has the leftovers effect.
{
"item": {
"name": "Just An Apple",
"rarity": "uncommon",
"tooltip": [
"Maybe it'll leave some leftovers..."
],
"vanillaItem": "minecraft:apple"
},
"showdownId": "leftovers"
}