CG math - ProkopHapala/SimpleSimulationEngine GitHub Wiki Ray Intersection real time rendering : Ray Tracing Resources Page : intersections Ray AABB RayBox.c Fast Ray-Box Intersection,Andrew Woo,"Graphics Gems",1990 Fast, Branchless Ray/Bounding Box Intersections gamedev.stackexchange : most efficient aabb vs ray collision algorithms Fast, Branchless Ray/Bounding Box Intersections: SIMD AVX