Limited spawner tags - ProjectZulu/Project-Zulu GitHub Wiki
The Limited Mob Spawner gives you acces to a lot of NBT tags that may not be easily understood. Here is a list of all available tags and their uses as well as any notes pertaining to tags that may not be useable in the current Project Zulu Version.
| Tag | Use | Notes | Example | |----|----|----|----|----| | Drop Chances | | | | | UUIDLeast | | | | | Equipment | | | | | Motion | | | | | CustomName | Set the mobs custom name. Will only be visible if you set CustomNameVisible to 1. | | | | Hurt Time | | | | | On Ground | | | | | UUIDMost | | | | | PersistantID | | | | | Health | Allows you to set the spawning mobs maximum health to be different than that of the mobs default. | | | | Dimension | | | | | Air | | | | | CustomNameVisible | Setting this to 1 will show the mobs custom name above its head. You must also set "CustomName" tag for this to have any effect. | | | | CanPickUpLoot | If set to 1, the mob will pick up items it finds on the ground and equip armor and weapons. | | | | POS | Set where the mob will spawn, this allows mobs to spawn far from the actual spawner. | This tag currently does not work. Perhaps soon. | | | AttackTime | | | | | PortalCooldown | | | | | PersistanceRequired | | | | | Fire | | | | | FallDistance | | | | | Rotation | | | | | Invunerable | | | | | DeathTime | | | |