Custom Commands - ProjectZulu/Project-Zulu GitHub Wiki
Project Zulu adds Several Custom Commands to be triggered by the PLayer or via a Command Block. There are currently 4 commands added aimed at providing adventure mode functionality.
The Playsound command will play a 'regular' sound file. Most sounds in Minecraft are of this type, the kind that can overlap, i.e. mob hurt sound.
Permission Level: 2
Cmd: /playsound [targetPlayer] [fileName] <range> <x> <y> <z>
The ideal use case if for Short, one use sounds. Crashing or quick scare.
The Playsound command will play a 'streaming' sound file. Minecraft records are of this sound type, only one streaming sound can play at once.
Permission Level: 2
Cmd: /streamsound [targetPlayer] [fileName] <range> <x> <y> <z>
The ideal use case if for Long continuous sounds. Where you don't want to spam the player with sounds. Or sounds you want to be able to cancel.
The Spawnentity command will spawn the named entity at the desired coordinates. Using ~ with the coordinate value will make them relative coords.
Permission Level: 2
Cmd: /spawnentity [targetPlayer] [entityName] <yaw> <pitch> <x> <y> <z>
The ideal use case is toSummon boss or single entity. Redstone timer activated spawner.
The Placeblock command will place the provided blockID at the desired coordinates. Using ~ with the coordinate value will make them relative coords.
Permission Level: 2
Cmd: /placeblock [targetPlayer] [blockID] <meta> <x> <y> <z>
The ideal use case is place falling block, such as an anvil, above a random players.
You may use @p, @a and @r for targetPlayer.
If a block already Exists at that location, it will be replaced.