Skills - ProjectDiablo2/PD2 GitHub Wiki

PD2 Wiki is currently incomplete and work in progress. All information has been taken from SenpaiSomething's Twitch streams, Discord, and /r/ProjectDiablo2. Please be aware that these are ALPHA values and may be subject to change at any time.

Amazon

  • Reduced number of attacks on multiple attack skills(fend, jab, etc) so you dont get stuck in animation

Avoid

Now part of Dodge

Cold Arrow

Gain additional arrows with skill points

Dodge

Hard point grants Faster Hit Recovery.

Removed dodge animation.

Exploding Arrow

Has a larger AoE

Evade

Evade has been reworked to have passive run speed

Fend

Unlocks at level 18

Fire Arrow

Deals higher flat damage.

Gain additional arrows with skill points

Guided Arrow

Guided Arrow pierces up to 3 hits.

Inner Sight

Added reduced attack rating

Magic Arrow

Gains additional arrow every 10 points up to 6

Always pierces with flat scaling magic damage

Pierce

Unlocks at level 12

Poison Javelin

Unlocks at level 1

Powerstrike

Deals mini AoE Nova on attack

Powerstrike

Slow Missiles

Replaced by Slow Movement

Slow Movement

Reduce movement speed of missiles and monsters. Monster attack speed is unaffected.

Strafe

No Next Hit Delay and only 5 attacks instead of 10 to stop locking you in place

Strafe

Valkyrie

Can summon multiple Valkyries with skill points

Can now inspect Valkyries

Valkyries cast reworked Powerstrike

Assassin

Lightning Sentry

Lightning Sentry reworked to Chain Lightning Sentry

Barbarian

  • Debuffs stack with curses

Throwing Mastery, Battle Cry, Iron Skin, Pole Arm and Spear Mastery, Combat Reflexes, General Mastery, Battle Command

Battle Orders

Adds flat life instead of percentage

Double Throw

Double throw makes each weapon bounce up to 5 times. Total of 10 combined

Grim Ward

We wanted to make grim ward more useful so it now fits in to two roles

  1. More party oriented for if you want to build something to help push group content
  2. It has flat attack rating to help undergeared barbarians who need to gain an early AR boost

Its Radius, Damage and Flat Attack Rating will all scale with levels for example it currently reaches 26.6 yards at level 29 (alpha values which may change)

Grim Ward - reddit thread

Leap Attack

Reworked to be faster and deal weapon based damage in an AoE upon landing

Leap Attack - reddit thread

War Cry

Radius scales with skill points

Whirlwind

We've reworked it so far to have better movespeed scaling, so frw will increase your movement speed while in WW and we've also reverted the attack rate to the classic style with a flat amount of hits instead of scaling off your weapon ias

Druid

Arctic Blast

the aoe has been increased and travel speed increased as well

Arctic Blast - reddit thread

Armageddon

Less AoE but more concentrated to character location

Grizzly Bear & Ravens

has a large aoe cleave now and Ravens have a small splash as well as Ravens, both Wolves and Grizzly now synergize for a full summon druid experience Grizzly Bear & Ravens - reddit thread

Gust

Teleport to location and mini stun for .2 seconds.

Scales down to .5 seconds

Molten Boulder

Molten Boulder scales its movement speed with skill points.

Removed Cooldown

Tornado

Fixed hit box of Tornadoes

Twister

Moves faster and then slows down. Does not stun anymore. Gain twisters with added skill points.

Twister - reddit thread

Necromancer

Blood Warp

Consume max HP to teleport

Cooldown can be reduced down to 0 with enough points

Clay Golem

Clay Golems have melee splash.

Corpse Explosion

Damage always deals 5-10% of corpse life

Scaling flat physical and flat fire dmg

Fire Golem

Fire Golems have Holy Fire Aura

Golem Mastery

Increases the amount of golems player can summon

Paladin

Holy Light

Single Target Heal

Holy Nova

AoE Heal

Sorceress

Blizzard

1 sec cooldown.

Increased density

Chilling Armor

When hit by ranged attack, cast Blizzard spike

When hit by melee, chill attacker

Combustion

Shoots a ring of Fire Balls around your character

Frozen Orb

.5 sec cooldown

Greater Hydra

Shoots Fire Ball

Ice Barrage

Chaos Run of new skill Ice Barrage

Lesser Hydra

Unlocks at level 12

Shoots Fire Bolt

Meteor

The delay has been reduced, Cooldown reduced, Synergies changed to become a 100 point build, Duration of the fire damage per second aoe has been reduced but damage increased and part of the meteors impact damage has been changed to physical.

Meteor - reddit thread

Static

Reduce Lightning resistance of enemies temporarily Can break immune

Teleport

Teleport changed to reduce player damage by a percentage for 1.5 seconds after you teleport.

Post by SenpaiSomething

so let me break down the current teleport iteration (which may change mind you)

  • Teleport causes you to gain a 1 second debuff that applies 50% reduced damage (at 105 FCR this debuffs your first 2 casts)
  • Teleport's 50% damage reduction penalty can be reduced by 1% per hard point invested (this means telestomp nova builds an reduce it down to 30% with 20 points)
  • The last change is that we are using lightning FCR frames to slow it down instead of regular but this is the most experimental change we have on teleport atm and is 50/50 whether it stays or goes but at the moment all of these combined have teleport feeling pretty balanced as you now have to use your brain and assess a situation to decide whether its worth holding your positioning or using teleport to reposition and eat the debuff for 1 second