Open Encounter Zones - ProbablyManuel/requiem GitHub Wiki
If a cell is assigned to an encounter zone, any NPC in it will not move to cells that belong to another encounter zone (or none) unless their zone is flagged as having “open combat boundaries”. The Reqtificator sets this flag on all encounter zones to avoid weird situation where a bandit mob stops chasing you just because we passed through the load door of their den.
In some situations however, you may want to keep the closed encounter to avoid other awkward situations like vampires running into the sun. Or you may have some complicated quest setup that may break if the involved actors leave the cell. For such cases the Reqtificator has an exception list xxA46546 <REQ_List_SkyProc_ClosedEncounterZones>
. Any encounter zone in this list will not be modified.
The Reqtificator internally merges all definitions of the exception list. You do not need to resolve conflicts between multiple mods making changes to this record yourself.