Condition Flags - Prism-99/FarmExpansion GitHub Wiki

The following flags are defined (these are a subset of the standard Event flags):

  • y N
    • must be at least year N
  • D NPCName
    • the player is dating the NPC
  • J
    • the Player completed the JoJa warehouse
  • M N
    • the Player has at least N money
  • O NPCName
    • the Player is married to NPCName
  • S NoteId
    • the Player has seen Secret Note NoteId
  • b N
    • the Player has reached mine level N
  • e EventId
    • the Player has seen event EventId
  • f NPCName N
    • the Player has at least N friendship points with NPCName
  • j
    • the Player has played more than j days
  • k EventId
    • the Player has not seen Event EventId
  • l MailId
    • the Player has not received mail MailId
  • m N
    • the Player has earned at least N gold
  • n MailId
    • the Player has received mail MailId
  • o NPCName
    • the Player is not married to NPCName
  • q Answer
    • the Player has dialog answer Answer
  • lv N SkillId
    • the Player has reached skill level N for Skill SkillId
Conditions are separated with a forward slash '/' and then can be multiple conditions using the same Flag Id.
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