1230 Clan and Sect Objectives - PrincesOfDarknessMod/POD-for-CK2 GitHub Wiki

The War of Princes (1230) bookmark has a number of powerful and fun objectives for the player to attempt. These objectives will shape the world around them. Titles, traits, artifacts and wide-ranging events that shape either the world or your clan are available!

Einherjar Objective: Control Scandinavia and Midgard, destroy Black Cross, Avalon.
Rewards: Artifact "Blood-horn" and 1/ Powerful trait "The last Einherjar", piety, prestige, conversion away from einherjar for the rest of the religion. OR 2/ trait "Modern Einherjar" for all the religion, +Global revolt risk for 10 years OR 3/ +5 diplomacy and stewardship, conversion of the religion to furores.

Autarkis Objective: Good realm size.
Rewards: trait "True independent", set of artifact including the powerful "Scepter of Enoch"

Tzimisce Objective: Control Wallachia, Hungary, the Voivodate. Control or destroy the Obertus Order. Destroy Tremere, Black Cross. Rewards : Artefact Ainkurn and Tremere becomes an heresy of Tzimisce and 1/ Trait "Tzimisce Ruler" for the clan. OR 2/ Trait "Tzimisce Scholar" for the clan. OR 3/ Trait "Kupala's favor" for the clan

Nosferatu Objective: Control Shadow Curtain, good realm size. Rewards: Trait "the defender", a bunch of good traits, piety, techpoints.

Ravnos Objective: Destroy Shadow Curtain, good realm size. Rewards: Empire of Ravnos and 1/ Trait "Ravnos ruler" for all Ravnos OR 2/ Trait "Ravnos trickster" for all Ravnos

Gangrel Objective: Good realm size. No holder for Avalon/Black Cross/Voivodate/France. Rewards: Trait "the Scourge", Gangrel Empire, a massive revolt risk for 20 years for any high clan ruler

Malkavian Objective

Malkavian Objective: Good realm size. Control Bohemia OR Jerusalem. Rewards: Nickname "the Little Pranker", Malkavian Empire then 1/ +10 learning/diplomacy for you (and half for all malkavians), OR 2/ Possesed for all clan Malkavian OR 3/ Genius for you, depressed for all clan Malkavian OR 4/ Everyone goes lunatic and possesed

Lasombra Objective: Be emperor of shadows, crush the ashirra (control or destroy Andalusia + Ashirra Caliphate). Rewards: Nickname "the shadow", Artefact "Chronicles of Clan Lasombra", prestige and piety.

Inconnu Objective: Control Rome, Constantinople and a secure realm. Rewards : 1/ Trait "Seeker of Golconda" , piety, conversion of rulers to Inconnu religion. OR 2/ Inconnu Empire, trait "Eternal Consul", prestige.

Salubri Objective: Secure realm, vengeance against the baali/tremere (no holder for e_tremere and the baatl realms). Rewards: 1/ Sword of Samiel, bunch of negatives traits, prestige, e_salubri. OR 2/ trait "Saulot's Heir", bunch of positives traits, prestige, e_salubri.

Furores Objective: Secure realm, prestige, piety. Rewards: nickname, trait "First among Equals", e_free_state

Giovanni Objective: Be Head of the family (e_giovanni), make sure the cappadocians are down (no holder for k_ercyres, or you control it), have a power base, wealth, piety and prestige. Rewards: Diablerize cappadocius. The Giovanni family become a clan. Cappadocian_high becomes an heresy of the new Giovanni religion.

Cappadocian Objective: Control the clan's sanctum (holder of k_ercyres), control 4 apparently random counties around the world. Rewards: 1/ Insanity + Sargon's Codex (a cursed but utterly powerful artefact). OR 2/ nickname "The Wise", Sargon's Fragment (a safe but weaker artefact), piety.

Also contains the possibility for Malachite, Natalya, Anna Komnenos and Myca Vykos to restore the Dream, without cutting their own clan objectives (so, they have two objectives).

Baali Objective: Resolve the baali civil war, crush the ancestral foes (salubris of Jerusalem, Assamites of Alamut). Rewards: Crown of Shaitan (near immunity to murder plots), mass secret conversion of vampires to baali religion. Gains the empire of Baali.

Assamite Objective: Resolve the faction strife (control or destroy Lost Tribe/Web of Knives), be the Eldest (control e_assamites), crush the baalis. Rewards: Shard of the Black Throne (important increase in plot power and defense). A choice for all the clan, Zealous (5 martial, +20 mutual opinion). Diplomat (+5 diplomacy, +10 general opinion). Assasin (+5 intrigue, +20 plot power). All assamites are affected by this choice.

Setites Objective: Control Egypt, Curtail close rivals (no holder for ashirra/olives/assamites), good realm size (200). Rewards: New Trait (Serpent's Allure), a one time event for all rulers (vampires) in Europe with a possibility to convert openly to Setites (rarely) or secretly (more frequently).

Cainite Heresy Objective: Control Venezia/Roma, good realm size (150), be the archbishop of Nod. Reward: New Artefact (The Book of Shining Blood), a one time event for all rulers (vampires) in Europe with a possibility to convert openly to the Heresy (rarely) or secretly (more frequently).

Tremere Objective: Control the clan (e_tremere), securise the east (no one control the voivodate, full control of k_wallachia), have a secure powerbase (150 realm size), crush the last salubris (no salubri leader of the diet of olives). Rewards: Trait " Prime Councilor" (+100 relations with the tremere), Salubri becomes an heresy of the baali (full propaganda), Tzimisce becomes an heresy of the low clans (irrevelant and slandered).

Ashirra Objective: Control key lasombra locations (constantinople, cordoba), eliminate the pretender caliph (control baghdad), be the caliph (control e_ashirra), control the lasombra clan (control e_seaofshadows, or no one does). Rewards: Nickname, a set of (vanilla) muslim artefact, and all surviving lasombras are very likely to convert to ashirra.

Ventrue Objective: Holding 5 key regions (constantinople, antioch, rome, jerusalem, carthage/tunis), 3000 prestige, realm size 220. Rewards: Eternal Rome title empire, Eternal Consul trait (+5 diplomacy, +relations with ventrue_high, -relations with others). The narratives events are localized for different clans/characters.(edited)