Troubleshooting - Povstalec/StargateJourney GitHub Wiki

If you can't find a solution to your problem on this page or one of the below provided solutions doesn't work, you can visit the Discord Server and ask there.

List of common issues

Stargate is not dialing/not disconnecting/causing any kind of trouble

If you're on version below 0.6.0

  • Use the /sgjourney stargateNetwork reload or /sgjourney stargateNetwork regenerate

If you're on version 0.6.0 and above (with access to commands)

  • Use the /sgjourney stargateNetwork forceStellarUpdate

As of 0.6.6 this command can no longer be used in Survival

If you're on version 0.6.0 and above (without access to commands)

  1. Go to your saves/<world name here>/data folder
  2. Delete sgjourney-stargate_network.dat

UNDER NO CIRCUMSTANCES EVER DELETE sgjourney-block_enties.dat it holds info with locations of all the block entities, like Stargates and Transport Rings and deleting it means Stargate Network won't be able to find the Stargates anymore.

  1. After all that, simply log in to your world again to let the Stargate Network regenerate and everything should be fine

Addresses are randomized after updating my world's sgjourney to 0.6.6 even though they weren't before

  1. Either:
  • Change use_datapack_addresses int your config to true
  • Delete your config altogether and let it regenerate
  1. Open your saves/<world name here>/data folder
  2. Delete sgjourney-stargate_network_settings.dat, sgjourney-stargate_network.dat and sgjourney-universe.dat

UNDER NO CIRCUMSTANCES EVER DELETE sgjourney-block_enties.dat it holds info with locations of all the block entities, like Stargates and Transport Rings and deleting it means Stargate Network won't be able to find the Stargates anymore.

  1. After all that, simply log in to your world again to let the Stargate Network regenerate and everything should be fine

I added the mod to an existing world and the Stargate isn't generating

Only works in v0.6.8+

The Stargate structure can only generate in new chunks. By default, Stargate structures generate in an area centered around the X=0, Z=0 coordinates and the maximum allowed offset from that center position is 64 chunks. If you've already explored the world prior to adding Stargate Journey, you will need to offset the area in which Stargate structure can generate. To do this:

  1. Go to the Common Config and under the Stargate Network Config change stargate_generation_center_x_chunk_offset or stargate_generation_center_z_chunk_offset to some number of chunks further away, which you haven't generated yet

Note however, that the Archeologist Villager has a maximum range in which it can generate maps to the Stargate. If it's too far away from a Stargate structure, no map trade will be available, so ideally, try to have this Villager be in the center of the area. This is no longer a problem in 0.6.9+

I updated my modpack and Stargate Journey is causing Datapack related crashes

Normall you would fix it by just deleting the current Common Stargates datapack and dragging a new one in your datapack folder, but since some modpacks (like ATM9) handle datapacks through kubejs, which isn't something I'm specificaly familiar with, here's a copy-paste version of what tehgreatdoge who knows how to use it came up with:

================================================================

  • This tutorial assumes that you have 0 knowledge about how KubeJS works.

  • To get started, open your Minecraft instance’s folder. Then go to ./kubejs/data. If you see a folder labeled sgjourney, this is (probably) the right tutorial for you.

  • If you are using ATM9 you can go ahead and skip this next step.

  • Now that you have the folder, you will need to verify that there aren’t any other important changes made by the modpack. To do so, compare your file structure against the attached image. While this won’t 100% guarantee that everything will be alright, it should help prevent any issues.
    If your file structure doesn’t exactly match, please open a post in #bugs-and-suggestions with the following info: Modpack and modpack version, sgjourney version, common stargates version.
    Now that we have verified that the folders match, go ahead and delete the sgjourney folder.

  • Now, download the latest version of common stargates for your Minecraft version and open it. Inside, there should be a data folder. Copy the common_stargates and sgjourney folder from it and paste it into the ./kubejs/data folder. You did it! If this doesn’t work, please create a post in #bugs-and-suggestions with the previously mentioned info ================================================================

In case this doesn't work, you can join the Discord Server and try discussing it there with tehgreatedoge directly