Todo merge - Pidroh/HaxeRPGUtilities GitHub Wiki

TODO


- write cutscene with condition
- keep track of how many cutscenes you have seen available (need to know when the tab was entered)
- change story tab name if unlock new story
- think about how you want to do cutscene unlock through areas
- Unlock more cutscenes as you progress through the areas
- make it playable OR go back to previous build without story
- release new version
- create polish tasks for story (resume watching, watched label, etc)
## 0.06B

- make get sword mandatory when completing first area
- make it so that tab equipment is tied to action and that action performed number is being tracked in wdata
- Only unlock advance after you go to equipment at least once
- add some kinda of player state on player battle view to show player is recovering (or healthy?)
Generate enemy based on battlearea in a periodic way
Change item generation to be based on enemy level instead of attack
	

DISCUSSION:
auto: add "file" command similar to "folder", so you can easily open buildtest.hxml
auto: add "mainfolder" command to open main repository folder of project, alternative way to solve buildtest.hxml problem above
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