Crates Engine - Phoenix-Plugins/phoenix-crates-wiki GitHub Wiki
An engine is how the crate is represented in the world. There are currently 3 types of engines:
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VANILLA_BLOCK - This is the simplest engine, it uses a basic material as a representation. It has no dependencies.
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VANILLA_MODEL - This engine is already more advanced than the other and supports customized models from a material and a custom model data. The engine also allows you to add an extra offset. It depends on version 1.12.2 or higher since that's when minecraft supported custom model data.
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MODEL_ENGINE - This is the most complex engine, it supports any type of model as well as custom model animations. With this engine you can synchronize the animations of the models with the phases of the opening animation. The fields available in this engine are the name of the model, the name of the animations for each phase as well as the delay for which the phase has to wait until it can start (only the delay for the phase animation, not the model animation). This phase depends on the Model Engine plugin (free or paid) and it is only available in versions higher than 1.16.5+.