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Mod Info

This mod enables base raiding with a breachingcharge, which can be used to destroy fences and gates, as well as other walls and objects from mods such as BBP, Simple Base, More Doors and Expansion.

In order to make it fully compatible with the Expansion mod you will need this compatiblity mod.

If you are using the codelock mod you will also need this compatibility mod.

Important notes

  • The config entries refer to the object's building states, not the individual building parts, see Destroyable Objects
  • If you have problems with the explosives being used like a tool (e.g., hammer or hatchets/axes) and your character is hitting the wall instead of placing the charge, check out the FAQ
  • Please do not add me on discord or steam if you have a problem with the mod, instead join the mod's discord and ask for help in the appropriate channel

Classnames

Classname Item
HDSN_BreachingCharge Homemade Breachingcharge
HDSN_BreachingChargeHeavy Heavy Breachingcharge
HDSN_Explosive Explosive
HDSN_Charcoal Charcoalpowder
HDSN_Sulfur Sulfurpowder
HDSN_Gunpowder Gunpowder
HDSN_Detonator Detonator
HDSN_C4Sticks Sticks of C4
HDSN_C4NoWiring C4 with no wiring
HDSN_C4Stick Single Stick of C4

Crafting Recipes

Item Recipe
Gunpowder Charcoalpowder + Sulfurpowder
Explosive 5x Gunpowder + Burlap Sack
Breachingcharge Explosive + Radio
C4 Sticks 2x Single Stick of C4 + Duct Tape
C4 without wiring Detonator + C4 Sticks
Heavy Breachingcharge C4 with no wiring + Electronic Repair Kit

Types Template

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<types>
	<type name="HDSN_BreachingCharge">
		<nominal></nominal>
		<lifetime></lifetime>
		<restock></restock>
		<min></min>
		<quantmin></quantmin>
		<quantmax></quantmax>
		<cost></cost>
		<flags count_in_cargo="1" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
		<category name=""/>
		<usage name=""/>
		<value name=""/>
	</type>
	<type name="HDSN_BreachingChargeHeavy">
		<nominal></nominal>
		<lifetime></lifetime>
		<restock></restock>
		<min></min>
		<quantmin></quantmin>
		<quantmax></quantmax>
		<cost></cost>
		<flags count_in_cargo="1" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
		<category name=""/>
		<usage name=""/>
		<value name=""/>
	</type>
	<type name="HDSN_Explosive">
		<nominal></nominal>
		<lifetime></lifetime>
		<restock></restock>
		<min></min>
		<quantmin></quantmin>
		<quantmax></quantmax>
		<cost></cost>
		<flags count_in_cargo="1" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
		<category name=""/>
		<usage name=""/>
		<value name=""/>
	</type>
	<type name="HDSN_Charcoal">
		<nominal></nominal>
		<lifetime></lifetime>
		<restock></restock>
		<min></min>
		<quantmin></quantmin>
		<quantmax></quantmax>
		<cost></cost>
		<flags count_in_cargo="1" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
		<category name=""/>
		<usage name=""/>
		<value name=""/>
	</type>
	<type name="HDSN_Sulfur">
		<nominal></nominal>
		<lifetime></lifetime>
		<restock></restock>
		<min></min>
		<quantmin></quantmin>
		<quantmax></quantmax>
		<cost></cost>
		<flags count_in_cargo="1" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
		<category name=""/>
		<usage name=""/>
		<value name=""/>
	</type>
	<type name="HDSN_Gunpowder">
		<nominal></nominal>
		<lifetime></lifetime>
		<restock></restock>
		<min></min>
		<quantmin></quantmin>
		<quantmax></quantmax>
		<cost></cost>
		<flags count_in_cargo="1" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
		<category name=""/>
		<usage name=""/>
		<value name=""/>
	</type>
	<type name="HDSN_Detonator">
		<nominal></nominal>
		<lifetime></lifetime>
		<restock></restock>
		<min></min>
		<quantmin></quantmin>
		<quantmax></quantmax>
		<cost></cost>
		<flags count_in_cargo="1" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
		<category name=""/>
		<usage name=""/>
		<value name=""/>
	</type>
	<type name="HDSN_C4Sticks">
		<nominal></nominal>
		<lifetime></lifetime>
		<restock></restock>
		<min></min>
		<quantmin></quantmin>
		<quantmax></quantmax>
		<cost></cost>
		<flags count_in_cargo="1" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
		<category name=""/>
		<usage name=""/>
		<value name=""/>
	</type>
	<type name="HDSN_C4NoWiring">
		<nominal></nominal>
		<lifetime></lifetime>
		<restock></restock>
		<min></min>
		<quantmin></quantmin>
		<quantmax></quantmax>
		<cost></cost>
		<flags count_in_cargo="1" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
		<category name=""/>
		<usage name=""/>
		<value name=""/>
	</type>
	<type name="HDSN_C4Stick">
		<nominal></nominal>
		<lifetime></lifetime>
		<restock></restock>
		<min></min>
		<quantmin></quantmin>
		<quantmax></quantmax>
		<cost></cost>
		<flags count_in_cargo="1" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
		<category name=""/>
		<usage name=""/>
		<value name=""/>
	</type>
</types>
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