Exporting Custom Models - Pherakki/Blender-Tools-for-DSCS GitHub Wiki

Exporting Custom Models

For models to be exported successfully, they must obey the following structure:

  • A 'Plain Axes' object as the top-level parent
  • An armature parented under the Plain Axes
  • Meshes parented under the armature.

The images below show how to add these objects in case your model does not already have them, and show the hierarchy visually.

To parent objects, drag-and-drop one object over another in the Outliner, holding down shift as you release the mouse button.

With the above information, you should be able to structure your model into the format described at the start of the page and shown below, at which point it is ready for export.

Remember to be in Object Mode before you attempt to Export.

There are two restrictions on Meshes to bear in mind before exporting:

  • Each mesh must have less that 56 non-empty vertex groups. The tools will help you by automatically ignoring any empty vertex groups.
  • Each vertex must be weighted to 4 or less vertex groups. The tools will help you by automatically ignoring any vertex groups with 0 weight. Additionally, an export option is provided to cut off vertex groups with an influence below a certain threshold, and the remaining weights will be automatically renormalised.