0.1.2 - Petrolpark-Mods/Destroy GitHub Wiki
Additions
- Molecules are render as 3D models in JEI (_Kilburn)
- Chemical reactions display the molar ratios of reactants and products (_Kilburn)
- Recipe for Slime Balls from adhesive chemicals
Removals
Tweaks
- Sensitive Mixed Explosives will go off with no fuse when exploded by another explosion
- Added Seismograph Ponder to Pumpjack
- Removed borate ester intermediates from various reactions (Flynnvali)
- Cyanide addition uses hydrogen cyanide rather than cyanide ions (Flynnvali)
- Carboxylic acid esterification catalyzed by sulfuric acid rather than disulfuric acid (Flynnvali)
- Redstone Programmers will continue broadcasting the current frequencies when paused
- Several machines now take advantage of Flywheel's instanced rendering (_Kilburn)
Translations
- Update to Chinese
- Japanese (rit3776)
Bug Fixes
- Ageing Barrels only start processing if the last thing inserted was an Item
- KubeJS removes Circuit Crafting ingredients (_Kilburn)
- PET appears despite being unobtainable (Flynnvali)
- Dissociations with hydroxide have wrongly formatted descriptions
- Block of Platinum is called "Block of Plywood"
- Polyionic salt ingredients will have their actual required concentrations multiplied
- TFMG mixin conflict (_Kilburn)
- Upgrade slots and portable workbenches in Sophisticated Storage containers are broken (_Kilburn)
- Beakers, Measuring Cylinders and Round-Bottomed Flasks visually lose their contents when looked at with Jade (_Kilburn)
- Unintentional hard dependency on JEI (_Kilburn)
- Vats receive one extra tick worth of mixture when Fluid is pumped in, allowing for Mixture duping (_Kilburn)
- Pumps extract increasingly large amounts of gas from Vats as their pressure decreases, allowing for mixture duping (_Kilburn)
- Vat temperature and pressure sensors don't load their configured thresholds on chunk reload (_Kilburn)
- Colorimeters require a block update to start reading the contents of their Vat on chunk reload (_Kilburn)
- Sometimes can't pump Fluids out of reacting Vats (_Kilburn)
- Pollutometers default to reading the unused Radiation Pollution Type despite claiming they read Greenhouse Gas levels (_Kilburn)
- Crash caused by precipitating items in a Vat (_Kilburn)
- Can't right click interactable blocks while holding a Beaker or similar Mixture containers (_Kilburn)
- 3D representation of some Molecules sometimes branch backwards, causing Atoms to overlap each other (e.g. Acetone) (_Kilburn)
- Bonds in 3D molecules are slightly offset when at certain angles (_Kilburn)
- Can't pump different Mixtures into a Fluid Tank mounted on a contraption (_Kilburn)
- Vats with a perfect vacuum having an display their pressure as 101 kPa (_Kilburn)
- Several Advancements not awarding (_Kilburn)
- Decaying items (e.g. Sodium Ingots) do not display their remaining time properly (_Kilburn)
- Mechanical Sieve's shaft is invisible (_Kilburn)
- Glassblowing recipes do not render correctly in JEI (_Kilburn)
- Coolants providing Refrigerstraytors with 1000 times less cooling duration than intended (_Kilburn)
- Modded fluids do not apply their custom fog (e.g. Create's honey and chocolate fluids) (_Kilburn)
- Fog flickers due to Smog (Penta0308)
- Vats sometimes duplicate inserted items (homocide)