0.1.2 - Petrolpark-Mods/Destroy GitHub Wiki

Additions

  • Molecules are render as 3D models in JEI (_Kilburn)
  • Chemical reactions display the molar ratios of reactants and products (_Kilburn)
  • Recipe for Slime Balls from adhesive chemicals

Removals

  • TFMG compat

Tweaks

  • Sensitive Mixed Explosives will go off with no fuse when exploded by another explosion
  • Added Seismograph Ponder to Pumpjack
  • Removed borate ester intermediates from various reactions (Flynnvali)
  • Cyanide addition uses hydrogen cyanide rather than cyanide ions (Flynnvali)
  • Carboxylic acid esterification catalyzed by sulfuric acid rather than disulfuric acid (Flynnvali)
  • Redstone Programmers will continue broadcasting the current frequencies when paused
  • Several machines now take advantage of Flywheel's instanced rendering (_Kilburn)

Translations

  • Update to Chinese
  • Japanese (rit3776)

Bug Fixes

  • Ageing Barrels only start processing if the last thing inserted was an Item
  • KubeJS removes Circuit Crafting ingredients (_Kilburn)
  • PET appears despite being unobtainable (Flynnvali)
  • Dissociations with hydroxide have wrongly formatted descriptions
  • Block of Platinum is called "Block of Plywood"
  • Polyionic salt ingredients will have their actual required concentrations multiplied
  • TFMG mixin conflict (_Kilburn)
  • Upgrade slots and portable workbenches in Sophisticated Storage containers are broken (_Kilburn)
  • Beakers, Measuring Cylinders and Round-Bottomed Flasks visually lose their contents when looked at with Jade (_Kilburn)
  • Unintentional hard dependency on JEI (_Kilburn)
  • Vats receive one extra tick worth of mixture when Fluid is pumped in, allowing for Mixture duping (_Kilburn)
  • Pumps extract increasingly large amounts of gas from Vats as their pressure decreases, allowing for mixture duping (_Kilburn)
  • Vat temperature and pressure sensors don't load their configured thresholds on chunk reload (_Kilburn)
  • Colorimeters require a block update to start reading the contents of their Vat on chunk reload (_Kilburn)
  • Sometimes can't pump Fluids out of reacting Vats (_Kilburn)
  • Pollutometers default to reading the unused Radiation Pollution Type despite claiming they read Greenhouse Gas levels (_Kilburn)
  • Crash caused by precipitating items in a Vat (_Kilburn)
  • Can't right click interactable blocks while holding a Beaker or similar Mixture containers (_Kilburn)
  • 3D representation of some Molecules sometimes branch backwards, causing Atoms to overlap each other (e.g. Acetone) (_Kilburn)
  • Bonds in 3D molecules are slightly offset when at certain angles (_Kilburn)
  • Can't pump different Mixtures into a Fluid Tank mounted on a contraption (_Kilburn)
  • Vats with a perfect vacuum having an display their pressure as 101 kPa (_Kilburn)
  • Several Advancements not awarding (_Kilburn)
  • Decaying items (e.g. Sodium Ingots) do not display their remaining time properly (_Kilburn)
  • Mechanical Sieve's shaft is invisible (_Kilburn)
  • Glassblowing recipes do not render correctly in JEI (_Kilburn)
  • Coolants providing Refrigerstraytors with 1000 times less cooling duration than intended (_Kilburn)
  • Modded fluids do not apply their custom fog (e.g. Create's honey and chocolate fluids) (_Kilburn)
  • Fog flickers due to Smog (Penta0308)
  • Vats sometimes duplicate inserted items (homocide)