Per Box Pull Rates - Pepper0ni/TTS-PTCG-Pack-Simulator GitHub Wiki
While collecting Scarlet and Violet Data I was informed by NW that per-box data was very consistent, as in every box hat hit counts within an unusually small range that appeared much more consistent than expected randomness. On investigation not only was this obvious and easily outside of margin of error, but it applied to Lost Origin too (if to a lesser extent). Any per box data I find I'll note down here. Note that this is raw data, my code includes a correction to set it to the correct pack pull rate (as it will be more accurate due to higher sample size)
Lost Origin (n=415 boxes)
RR(52.9%), Alt Art(15.2%) or Gold(31.9%)
0 in a box - 30.6%
1 in a box - 45.3%
2 in a box - 19.518%
3 in a box - 3.8554%
otherwise 4 in a box
Full Arts per box
0 in a box - 9.879%
1 in a box - 59.03%
2 in a box - 30.6%
otherwise 3 in a box
Vstar(86.3%)/Vmax(13.7%) per box
0 in a box - 3.125%
1 in a box - 38.31%
2 in a box - 52.53%
3 in a box - 5.3%
otherwise 4 in a box
V per box
3 in a box - 7.95%
4 in a box - 66.988%
5 in a box - 22.89%
otherwise 6 in a box
TG gold per box
0 in a box - 65.3%
otherwise 1 in a box
TG V(43.36%), Vmax, Supporter(56.64%) per box
0 in a box - 6.265%
1 in a box - 75.66%
2 in a box - 17.35%
otherwise 3 in a box
TG holo per box
2 in a box - 12.289%
3 in a box - 73.01%
4 in a box - 13.25%
otherwise 5 in a box
Radiant per box
1 in a box - 24.33%
2 in a box - 71.8%
otherwise 3 in a box
Scarlet and Violet (n=107 boxes)
UR
2 in a box - 61.68%
3 in a box - 35.514%
otherwise 4 in a box
DR
3 in a box - 0.934%
4 in a box - 17.757%
5 in a box - 72.8%
otherwise 6 in a box
HR and SIR combined (36.85% chance for a HR, otherwise SIR)
1 in a box - 15.88%
2 in a box - 83.17%
otherwise 3 in a box
IR
2 in a box - 27.1%
3 in a box - 71.96%
otherwise 4 in a box