Configuration - Penaz91/randomizedEmotes GitHub Wiki

The default configuration

"radius": 10
"GUIPrefix": "&f&l"
"cooldowns": true
"cooldownTime": 1000
"emotes":
  "coin":
    alone:
      - "$player$ flips a coin: heads"
      - "$player$ flips a coin: tails"
      - "$player$ flips a coin: it landed on its edge... HOW???"
    targeted:
      - "$player$ flips a coin, it lands on $target$'s head: heads"
      - "$player$ flips a coin, it lands on $target$'s head: tails"
      - "$player$ flips a coin: it sticks to $target$'s arm... HOW???"
    soundEverybody: "BLOCK_ANVIL_BREAK"
    soundPlayer: "BLOCK_ANVIL_BREAK"
    soundTarget: "BLOCK_ANVIL_BREAK"
    particlePlayer: ""
    particlePlayerCount: 1
    particlePlayerYOffset: 5
    particleTarget: ""
    particleTargetCount: 1
    particleTargetYOffset: 5
  "d20":
    alone:
      - "$player$ throws a 20-sided dice: $random|1|20$"
      - "$player$ throws a D-20: $random|1|20$"
    targeted: []
    soundEverybody: ""
    soundPlayer: ""
    soundTarget: ""
    particlePlayer: ""
    particlePlayerCount: 1
    particlePlayerYOffset: 5
    particleTarget: ""
    particleTargetCount: 1
    particleTargetYOffset: 5

radius defines the maximum radius where players can see the emote being performed.

guiprefix defines the prefix the item names will have in the GUI (to define the title color)

cooldowns allows to set up the cooldown functionality for emotes

cooldowntime Time (in ms) that needs to be waited between 2 emotes (if cooldowns is enabled)

The emotes section contains a list of emotes and all the phrases that are tied to each emote.