GameManager - Peliex/ATLYSSModdingDocumentation GitHub Wiki
GameManager
Instantiated by Scenes\00_bootStrapper
Description
Tracks the game state in between scenes.
This class is global, so it is persistent between loads.
Static Properties
Property Name | Attributes | Description |
---|---|---|
_current | public static |
A reference to self |
_statLogics | public |
A reference to a [StatLogics ] Component |
_loadedHubScene | public |
A reference to the active Scene 's [MapInstance] |
_latencyBuffers[] | public |
An array of LatencyBuffers |
_cachedScriptableItems<> | private readonly |
A Dictionary of ScriptableItems referenced by a string key |
_cachedScriptableCreeps<> | private readonly |
A Dictionary of ScriptableCreeps referenced by a string key |
_cachedScriptableQuests<> | private readonly |
A Dictionary of ScriptableQuests referenced by a string key |
_cachedScriptableRaces<> | private readonly |
A Dictionary of ScriptableRaces referenced by a string key |
_cachedScriptableConditions<> | private readonly |
A Dictionary of ScriptableConditions referenced by a string key |