Files - PaulTDD-MC/Kingdoms GitHub Wiki
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Config file (top)
# Default config for Kingdoms
#
# Kingdoms
# Default config for Kingdoms
#
# Kingdoms
settings:
use-kingdoms-prefix: true
# Enabled worlds
enabled-worlds:
- world
- world_nether
- world_the_end
# Sign lines
signs:
teleport:
line-one: '&3[Kingdoms]'
line-two: '&7%kingdom%'
protect:
line-one: '&3[Kingdoms]'
line-two: '&9%allowance%'
line-three: '&8%player%'
# Configurable rank names
rank-names:
king: king
duke: duke
general: general
soldier: soldier
peasant: peasant
# Chat prefixes
prefixes:
king: '&f[&3&lKing&f]&8'
duke: '&f[&3&lDuke&f]&8'
general: '&f[&3&lGeneral&f]&8'
soldier: '&f[&3&lSoldier&f]&8'
message: '&f'
# Scoreboard update time in seconds
scoreboard-update: 6
# Date format, for user file
date-format: dd-MM-yyyy HH:mm:ss
# Playtime format for on the scoreboard
playtime-format: '%days%d, %hours%h, %minutes%m'
# Cooldown section in seconds
cooldowns:
kd-spawn: 3600
spy-class: 60
knight-class: 120
# Tablist settings
tablist:
use-tablist: true
prefixes:
king: "&9&lKing &9> &8"
duke: "&9&lDuke &9> &8"
general: "&9&lGeneral &9> &8"
soldier: "&9&lSoldier &9> &8"
peasant: "&9&lPeasant &9> &8"
default: "&8"
suffixes:
king: " &b%kingdom%"
duke: " &b%kingdom%"
general: " &b%kingdom%"
soldier: " &b%kingdom%"
peasant: " &b%kingdom%"
default: ""
# Broadcast new name
broadcast-name-change: true
# Chests section
chests:
# Enable protected chests
allow-protected-chests: true
automatic-chest-protection: false
# amount of chests per rank, -1 for infinite
max-amount:
king: -1
duke: 5
general: 4
soldier: 2
peasant: 0
default: 0
# Armor blocker
click-blocker:
enabled: true
king:
- DIAMOND_HELMET
duke:
- GOLDEN_HELMET
- DIAMOND_HELMET
general:
- GOLDEN_HELMET
- DIAMOND_HELMET
soldier:
- GOLDEN_HELMET
- DIAMOND_HELMET
- DIAMOND_LEGGINGS
- DIAMOND_BOOTS
peasant:
- GOLDEN_HELMET
- DIAMOND_HELMET
- DIAMOND_CHESTPLATE
- DIAMOND_LEGGINGS
- DIAMOND_BOOTS
default:
all: true
items: []
# Craft blocker
craft-blocker:
enabled: true
king:
- DIAMOND_HELMET
duke:
- GOLDEN_HELMET
- DIAMOND_HELMET
general:
- GOLDEN_HELMET
- DIAMOND_HELMET
soldier:
- GOLDEN_HELMET
- DIAMOND_HELMET
- DIAMOND_LEGGINGS
- DIAMOND_BOOTS
peasant:
- GOLDEN_HELMET
- DIAMOND_HELMET
- DIAMOND_CHESTPLATE
- DIAMOND_LEGGINGS
- DIAMOND_BOOTS
default:
all: true
items: []
# Inventory blocker
inventory-blocker:
enabled: true
king:
- DIAMOND_HELMET
duke:
- GOLDEN_HELMET
- DIAMOND_HELMET
general:
- GOLDEN_HELMET
- DIAMOND_HELMET
soldier:
- GOLDEN_HELMET
- DIAMOND_HELMET
- DIAMOND_LEGGINGS
- DIAMOND_BOOTS
peasant:
- GOLDEN_HELMET
- DIAMOND_HELMET
- DIAMOND_CHESTPLATE
- DIAMOND_LEGGINGS
- DIAMOND_BOOTS
default:
all: true
items: []
Kingdom file (top)
# Here are all kingdoms stored
kingdoms:
test:
king: ''
dukes: ''
generals: ''
soldiers: ''
peasants: []
prefix: ''
allies: []
enemies: []
description: ''
spawn-point:
x: 0
y: 0
z: 0
world: default
Messages file (top)
messages:
kingdom-created: "&aKingdom %kingdom% has succesfully been created!"
kingdom-removed: "&aKingdom %kingdom% has succesfully been removed!"
kingdom-already-exists: "&cKingdom %kingdom% already exists!"
# Rank set
king-set: "&a%player% has been set as king for %kingdom% succesfully"
duke-set: "&a%player% has been set as duke for %kingdom% succesfully"
general-set: "&a%player% has been set as general for %kingdom% succesfully"
soldier-set: "&a%player% has been set as soldier for %kingdom% succesfully"
peasant-set: "&a%player% has been set as peasant for %kingdom% succesfully"
# Interaction set
ally-set: "&aAlly %ally% has been set for %kingdom% succesfully"
enemy-set: "&aEnemy %enemy% has been set for %kingdom% succesfully"
enemy-declared: "&aSuccesfully made %kingdom% as an enemy"
new-enemy: "&aYou are not an enemy with %kingdom%"
# Already rank
player-already-duke: "&c%player% is already a duke"
player-already-general: "&c%player% is already a general"
player-already-soldier: "&c%player% is already a soldier"
player-already-peasant: "&c%player% is already a peasant"
player-already-rank: "&c%player% already has the rank %rank%"
# Already interaction
kingdom-already-ally: "&c%ally% is already an ally"
kingdom-already-enemy: "&c%enemy% is already an enemy"
# Not rank
player-not-duke: "&c%player% isn't a duke"
player-not-general: "&c%player% isn't a general"
player-not-soldier: "&cT%player% isn't a soldier"
player-not-peasant: "&c%player% isn't a peasant"
# Not interaction
kingdom-not-ally: "&cKingdom %kingdom% isn't an ally"
kingdom-not-enemy: "&cKingdom %kingdom% isn't an enemy"
# Removed rank
king-removed: "&aKing %player% has been removed for %kingdom% succesfully"
duke-removed: "&aDuke %player% has been removed for %kingdom% succesfully"
general-removed: "&aGeneral %player% has been removed for %kingdom% succesfully"
soldier-removed: "&aSoldier %player% has been removed for %kingdom% succesfully"
peasant-removed: "&aPeasant %player% has been removed for %kingdom% succesfully"
# Removed interaction
ally-removed: "&aAlly %ally% has been removed succesfully"
enemy-removed: "&aEnemy %enemy% has been removed succesfully"
# New rank
new-rank-king: "&aYou are the king of %kingdom% now"
new-rank-duke: "&aYou are a duke of %kingdom% now"
new-rank-general: "&aYou are a general of %kingdom% now"
new-rank-soldier: "&aYou are a soldier of %kingdom% now"
new-rank-peasant: "&aYou are a peasant of %kingdom% now"
new-rank-succesfull: "&aSuccesfully set the new rank of %player% to %rank%"
player-is-king: "&cYou are the king, use '/kd makeking' first"
# Requests
request-send: "&aYou have send an request to %kingdom%"
request-accepted: "&aYour request has been accepted by %kingdom%"
request-accepting: "&aYou have accepted %kingdom%'s request"
request-denied: "&cYour request has been denied by %kingdom%"
request-deniing: "&aYou have denied %kingdom%'s request"
invite-accepted: "&aYour request has been accepted by %player%"
invite-accepting: "&aYou accepted %kingdom%'s accept"
invite-denied: "&cYour request has been denied by %player%"
invite-deniing: "&aYou have denied %kingdom%'s invite"
ally-request-recieved: "&aKingdom %kingdom% has send you an ally request"
neutral-request-recieved: "&aKingdom %kingdom% has send you a neutral request"
neutral-succesfull: "&aYour kingdom is now neutral with %kingdom%"
cannot-request-self: "&cYou can not request your own kingdom"
already-requesting: "&cYou already send a request to %kingdom%"
already-inviting: "&cYou already send a request to %player%"
already-neutral: "&c%kingdom% is already neutral to your kingdom"
request-not-found: "&cYou haven't recieved an request from %kingdom%"
kingdom-neutral: "&aSuccesfully made %kingdom% neutral"
joined-kingdom: "&aYou have joined %kingdom%"
kicked-player: "&aSuccesfully kicked %player%"
kicked: "&cYou have been kicked from the kingdom %kingdom%"
not-allowed-to-wear: "&cYou are not allowed to wear this"
not-allowed-to-craft: "&cYou are not allowed to craft this"
left: "&aYou left %kingdom% succesfully"
not-in-kingdom: "&cYou are not in a kingdom"
# Spare messages
prefix-set: "&aPrefix has been set succesfully to %prefix%"
description-set: "&aDescription has been set succesfully to %description%"
kingdom-not-found: "&cKingdom %kingdom% couldn't be found!"
player-not-found: "&c%player% couldn't be found!"
insufficient-arguments: "&cInsufficient arguments!"
no-permission: "&cYou are not allowed to use this command."
command-does-not-exist: "&cThis command doesn't exist"
must-be-king: "&cYou must be the king of %kingdom% to use this command"
player-not-in-same-kingdom: "&c%player% must be in the same kingdom as you (%kingdom%)"
player-not-in-kingdom: "&c%player% must be in the kingdom %kingdom% first"
player-already-in-kingdom: "&c%player% is already in the kingdom %kingdom%"
inviting: "&aYou have invited %player% to %kingdom%"
invited: "&aYou have been invited by %kingdom%"
changed-chat-color: "&aYou changed your chat color to %color%this"
sign-created: "&aYou have succesfully created a sign"
sign-invalid: "&cThis sign is not set-up correctly"
teleported: "&aYou have been teleported to the spawn of %kingdom%"
on-cooldown: "&cThis command is on cooldown &e(%cooldown% minutes)"
spawnpoint-set: "&aSpawnpoint for %kingdom% has been set to %location%"
spawn-not-set: "&cThe spawn for %kingdom% hasn't been set yet"
spawnpoint-removed: "&aThe spawnpoint for the kingdom %kingdom% has been removed"
chest-protected: '&cThis chest is protected'
chest-removed: "&aChest removed"
nickname-set: "&aYour nickname has been set to %nickname%"
max-chests: "&cYou have reached the max amount of protected chests"
cant-hurt: "&cYou can't hurt %target%!"
error: "&cERROR!"
player-not-free: "&cPlayer %target% is already in a kingdom"
player-not-rank: "&cThat player doesn't have the rank %rank%"
on-cooldown: "&cThis command is on cooldown, %cooldown% minutes left"
player-rename: "&6%player% has a new name: %name%"
world-not-enabled: "&cThe world you are in is not enabled in the config file"
king-offline: "&cThe king of the kingdom %kingdom% is offline, so nobody can accept your request. Please try again later"
skill-on-cooldown: "&cYour skill is on cooldown, %cooldown% seconds left"
user-list: "&9These are all the users:"
user-about:
header: "&7Here is all info about &b%player%"
rank: "&9Rank: &7%rank%"
kingdom: "&9Kingdom: &7%kingdom%"
uuid: "&9UUID: &7%uuid%"
last-logout: "&9Last logout: &7%logout%"
logout-location: "&9Logout location: &7%location%"
play-time: "&9Play time: &7%days% days, %hours% hours & %minutes% minutes"
# Help menu
help-menu:
kingdom:
kingdom-true:
header:
- ""
- "&b&m----------&b[&7Kingdoms Help &4(%page%/5)&b]&b&m----------"
footer:
- ""
- "&7Type &9/kd help %next% &7for page %next% of the help menu."
1:
- "&9/kd help <page> &f- &7Display the help menu"
- "&9/kd invite <player> &f- &7Invite the player to your kingdom"
- "&9/kd spawn &f- &7Teleport to your kingdoms' spawn"
- "&9/kd info &f- &7Show the info of your kingdom"
- "&9/kd leave &f- &7Leave your current kingdom"
2:
- "&9/kd makeking <player> &f- &7Make the player the king"
- "&9/kd makeduke <player> &f- &7Make the player a duke"
- "&9/kd makegeneral <player> &f- &7Make the player a general"
- "&9/kd makesoldier <player> &f- &7Make the player a soldier"
- "&9/kd makepeasant <player> &f- &7Make the player a peasant"
3:
- "&9/kd removeduke <player> &f- &7Remove the player as a duke"
- "&9/kd removegeneral <player> &f- &7Remove the player as a general"
- "&9/kd removesoldier <player> &f- &7Remove the player as a soldier"
- "&9/kd removepeasant <player> &f- &7Remove the player as a peasant"
- "&9/kd kick <player> &f- &7Kick the player from your kingdom"
4:
- "&9/kd setspawn &f- &7Set the spawnpoint to your current location"
- "&9/kd delspawn &f- &7Remove the spawnpoint of your kingdom"
- "&9/kd requestally <kingdom> &f- &7Request to be an ally with the kingdom"
- "&9/kd acceptally <kingdom> &f- &7Accept to be an ally with the kingdom"
- "&9/kd denyally <kingdom> &f- &7Deny to be an ally with the kingdom"
5:
- "&9/kd declareenemy <kingdom> &f- &7Declare the kingdom as an enemy"
- "&9/kd requestneutral <kingdom> &f- &7Request to be neutral with the kingdom"
- "&9/kd acceptneutral <kingdom> &f- &7Accept to be neutral with the kingdom"
- "&9/kd denyneutral <kingdom> &f- &7Deny to be neutral with the kingdom"
kingdom-false:
header:
- ""
- "&b&m----------&b[&7Kingdoms Help &4(%page%/1)&b]&b&m----------"
1:
- "&9/kd acceptinvite <kingdom> &f- &7Accept the invite from the kingdom"
- "&9/kd denyinvite <kingdom> &f- &7Deny the invite from the kingdom"
admin:
header:
- ""
- "&b&m----------&b[&7KDAdmin Help &4(%page%/6) &b]&b&m----------"
footer:
- ""
- "&7Type &9/kda help %next% &7for page %next% of the help menu"
1:
- "&9/kda help <page> &f- &7Displays the help menu"
- "&9/kda kingdoms &f- &7List all kingdoms"
- "&9/kda createkingdom <kingdom> &f- &7Create a kingdom"
- "&9/kda removekingdom <kingdom> &f- &7Remove a kingdom"
- "&9/kda info <kingdom> &f- &7Show all info about the kingdom"
2:
- "&9/kda setking <player> <kingdom> &f- &7Set the king of the kingdom"
- "&9/kda addduke <player> <kingdom> &f- &7Add a duke for the kingdom"
- "&9/kda addgeneral <player> <kingdom> &f- &7Add a general for the kingdom"
- "&9/kda addsoldier <player> <kingdom> &f- &7Add a soldier for the kingdom"
- "&9/kda addpeasant <player> <kingdom> &f- &7Add a peasant for the kingdom"
3:
- "&9/kda removeking <player> <kingdom> &f- &7Remove the king of the kingdom"
- "&9/kda removeduke &f- &7Remove a duke from the kingdom"
- "&9/kda removegeneral &f- &7Remove a general from the kingdom"
- "&9/kda removesoldier &f- &7Remove a soldier from the kingdom"
- "&9/kda removepeasant &f- &7Remove a peasant from the kingdom"
4:
- "&9/kda setkingprefix <prefix> &f- &7Set the king prefix"
- "&9/kda setdukeprefix <prefix> &f- &7Set the duke prefix"
- "&9/kda setgeneralprefix <prefix> &f- &7Set the general prefix"
- "&9/kda setsoldierprefix <prefix> &f- &7Set the soldier prefix"
- "&9/kda setmessageprefix <prefix> &f- &7Set the message prefix"
5:
- "&9/kda addally &f- &7Add an ally for the kingdom"
- "&9/kda addenemy &f- &7Add an enemy for the kingdom"
- "&9/kda removeally &f- &7Remove an ally for the kingdom"
- "&9/kda removeenemy &f- &7Remove an enemy for the kingdom"
- "&9/kda users list/about &f- &7All info about users"
6:
- "&9/kda reload &f- &7Reload all files"
- "&9/kda setspawn <kingdom> &f- &7Set the spawnpoint of the kingdom"
- "&9/kda delspawn <kingdom> &f- &7Remove the spawnpoint of the kingdom"
- "&9/kda spawn <kingdom> &f- &7Teleport to the kingdom's spawn"
- "&9/kda settings &f- &7Display the settings menu"
Users file (top)
# Users file
users:
63ccd124-160e-417f-85a7-fea1eb1a31aa:
player-name: PaulTDD
rank: king
kingdom: test
total-play-time:
days: 0
hours: 13
minutes: 23
prefix: '&f'
chests: 0
last-logout: 06-05-2017 15:24:32
logout-location: world, -14, 87, 233
Commands file (top)
# Commands file
command:
makeking: "makeking"
makeduke: "makeduke"
makegeneral: "makegeneral"
makesoldier: "makesoldier"
makepeasant: "makepeasant"
#
removeking: "removeking"
removeduke: "removeduke"
removegeneral: "removegeneral"
removesoldier: "removesoldier"
removepeasant: "removepeasant"
#
kick: "kick"
leave: "leave"
invite: "invite"
acceptinvite: "acceptinvite"
denyinvite: "denyinvite"
#
requestally: "requestally"
acceptally: "acceptally"
denyally: "denyally"
declareenemy: "declareenemy"
requestneutral: "requestneutral"
acceptneutral: "acceptneutral"
denyneutral: "denyneutral"
#
spawn: "spawn"
setspawn: "setspawn"
delspawn: "delspawn"
#
disband: "disband"
setprefix: "setprefix"
setdesc: "setdesc"
info: "info"
#
kingdoms: "kingdoms"
#
createkingdom: "createkingdom"
removekingdom: "removekingdom"
#
setkingprefix: "setkingprefix"
setdukeprefix: "setdukeprefix"
setgeneralprefix: "setgeneralprefix"
setsoldierprefix: "setsoldierprefix"
setmessageprefix: "setmessageprefix"
#
setking: "setking"
addduke: "addduke"
addgeneral: "addgeneral"
addsoldier: "addsoldier"
addpeasant: "addpeasant"
#
removeking: "removeking"
removeduke: "removeduke"
removegeneral: "removegeneral"
removesoldier: "removesoldier"
removepeasant: "removepeasant"
#
addally: "addally"
addenemy: "addenemy"
removeally: "removeally"
removeenemy: "removeenemy"