Game Version - Patch67/Graphics GitHub Wiki
This is a bit of a deviation from the defined Version progression. I've been working on some games in pygame and have come to the conclusion that I'd like to be able to define maps for my game. I've experimented with bitmap tiles using a character based map but this looks a bit crap and is old school. What I'd really like to be a able to do would be to draw a map with a mixture of vectors and bitmaps. And that's brought me back here.
I could define draw a map here for use with my games. pygame has limited graphics capabilities. It can : -
- Draw rectangles
- Draw bitmaps (blit)
- Draw polylines & shade them.
I can also see that there may be some extra things that would be useful on my map, for example, define trigger zones, attach music to them. Place charcters,