Importing DFF Files - Parik27/DragonFF GitHub Wiki
Location
The DFF Import menu can be found under File > Import > DragonFF DFF (.dff, .txd, .col)
.
You can import multiple DFF, TXD, and COL by selecting the files you need.
TXD Import Options
Option | Type | Description |
---|---|---|
Skip Mipmaps | Boolean | Do not load mipmaps from TXD file |
Pack Images | Boolean | Pack images as embedded data into the .blend file |
Apply To Objects | Boolean | Apply to objects with missing textures in the scene |
DFF Import Options
Option | Type | Description |
---|---|---|
Connect Bones | Boolean | Bones will be connected with one another (useful for animation and IK setup) |
Image extension | Enumeration | The script will search for textures in this extension. If set to "NONE" the script will neither search for textures, nor add a placeholder |
Read Material Split | Boolean | Whether to read material split for loading triangles |
Use Edge Split | Boolean | Add Edge Split modifier to mesh objects |
Import Custom Normals | Boolean | Use normals of the original model |
Group Similar Materials | Boolean | Do not create new materials if equal materials exist |
Materials Naming | Enumeration | How to name materials. Use the object name and material properties, or the name of the first texture |