6. Assets - Panvina/BattleShips---Six GitHub Wiki

Audio

Loading screen music (optional)

Played during the loading screen when the game is launched.

https://freesound.org/people/InspectorJ/sounds/416710/

Title screen music

The title screen music should be loopable so that there are no interruption when players stop at the title screen too long. The music should suit the theme of game.

https://freesound.org/people/cliftonmcarlson/sounds/254125/

In-game background music

There are no in-game background music.

Sound effects

Option selected

The sound when an option is chosen should be noticeable and short, in order to not slower the game flow. https://freesound.org/people/fins/sounds/171528/

Missed attack sound effect

https://freesound.org/people/InspectorJ/sounds/352102/

Ship attacked sound effect

Played when a tile - where a ship is placed - is shot.

https://freesound.org/people/Polytest/sounds/271979/

Ship destroyed

Played when a ship is completely destroyed (meaning that all tiles where the ship is placed are shot).

https://freesound.org/people/JeffSheep/sounds/399303/

Winning music

Played when the player wins

https://freesound.org/people/unadamlar/sounds/341985/

Game over

Played when the player loses

https://freesound.org/people/deleted_user_877451/sounds/76376/


Images

Loading screen

The loading screen should display name and/or logo of the team developing the game.

Title screen

The title screen should display available game modes, settings as well as user profile. (Source: Sea Battle 2 - BYRIL)

In-game

Ship designs

There should be different designs for different types of ships in the game. However, they should have the same theme. For example:

Ship 1 Ship 2 Ship 3 Ship 4

(Source: Sea Battle 2 - BYRIL)

Grid

The design of the grid should be simple as well as make sure players are able to distinguished which tiles have been shot, or tiles where a ship is placed. For example:

(Source: Sea Battle 2 - BYRIL)

White tiles are those that have not been shot. Shaded tiles are those that have been shot. Tiles with red X inside are those where a ship is placed.