Server Server - PanTomko/SK_Projekt1 GitHub Wiki Server Class Primary focus of this class is to manage upcoming connections, list of witch is "connected_peers". All client are crated and started by server moment after accepting new connection. Server class works in main thread (QT gui thread). overloaded functions void incomingConnection( qintptr handle ) functions void void handleClientToken(Client* client, TOKEN token) void void start() incomingConnection( qintptr handle ) overload This is overload of QTcpServer::incomingConnection where handle is socket descriptor. Here are new clients are being made and started. void start() Puts server in listening mode waiting for new connections. void handleClientToken(Client* client, TOKEN token) This functions starts on client thread after client emitting signal "tokenRecived". Depending on token server will handle them in one of : void handleToken_UPLOAD(Client* client); void handleToken_DELETE(Client* client); void handleToken_DOWNLOAD(Client* client); ⚠️ **GitHub.com Fallback** ⚠️