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05/05/2025 - Beta 1.3 starting late?

As you probably already noticed, Tuesday/Wednesday was silent.
No new Preview/update cycle.
That's because Advanced Vanilla is a jumbled mess right now.
We are moving our pack from the minecraft: to the new av: namespace.
This seperates the item/block definitions from the assets and adds better support for other resourcepacks
in the process. This allows us to easily delete all vanilla assets and also update the github without having to wait 10 minutes.
(This btw allows for real time updates...) It also makes the pack a lot more user-friendly, since you can easily update the pack
without any waiting at all!

Sounds hard?, its worse then you think...

As the title suggests, this process takes a lot of steps, here is a list of things to do.

  1. Copy all modified textures to the new namespace
  2. Copy all modified models to the new namespace
  3. Edit all item and blockstate definitions to point towards the new models
    If we would have deleted them instead of just copying, then it'd be harder to test if the paths were correct!
  4. Delete all unused item and blockstate definitions
  5. Change the models to point towards the new textures
    Each step has unique testing between it

Problem is, I forgot about a few features for the copy part, and deleted some on accident.
Which made this structured process, became a complete mess.

There is a downside.

This new system is great, but we also have a bunch of big Features
which we don't even own. So we are removing variating block textures.
But we will definitely re-add those later again.
Also leaf litter and grass blocks are not stolen
so they will stay in!

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