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Arkline documentation

Welcome to the official published documentation for the Arkline Rust engine.

Independent forks, local development and experiments are welcome. Share useful changes through issues and pull requests so the shared engine can improve. P.Industries focuses on the official Arkline network; that operational focus does not make independent worlds second-class projects or require them to use official account infrastructure. See Community and roadmap.

Arkline is an early developer alpha. The current world has one authoritative Rust process with durable SQLite state and independent economic replay. Distributed authority, permissionless node admission and node rewards are not implemented. A build, a deployed endpoint and a verified player journey are separate evidence.

Start here

Play and understand the client

Build and extend the engine

Operate and release

Evidence, history and policies

Contribute documentation

The Wiki is the published reader location. The Markdown sources stay in the engine repository so code and documentation changes can be reviewed together. Follow each page's Versioned source link, submit a pull request, and have the reviewed source synchronized to the Wiki. Do not put credentials, private account details or player-world backups in either location.

Source repository ยท Contributing ยท Project website

Ship design archive โ€” all seven ships, concept history and proposed interiors. Onboard systems covers proposed power, RF/data, air, water and cooling.

  • How ship subsystems work together โ€” power, control, life support, water, cooling, fire response and the mining loop; implemented behavior distinguished from proposals.