3.CONCEPT GENERATION AND PRODUCT ARCHITECTURE - P-division-2020-2021-even/Repo-14 GitHub Wiki
Serial no | Functions |
1. | Storing the Frisbee |
2. | Holding the Frisbee |
3. | Releasing one Frisbee at a time |
4. | Throwing the Frisbee |
5. | Motor to provide speed to Frisbee |
6. | Moving disc in path |
7. | Moving the machine |
8. | elevating the platform |
9. | changing direction of machine |
10. | Casing the Machine |
11. | Keeping a count of a Frisbee is thrown |
Base | Launching Unit | Frisbee storage unit |
Material interaction | yes | – |
Data Interaction | – | – |
Spatial Interaction | – | – |
Launching Unit | Base | Frisbee storage unit |
Material interaction | yes | yes |
Data Interaction | – | yes |
Spatial Interaction | – | yes |
Disc storage unit_ | Base | Launching Unit |
Material interaction | – | yes |
Data Interaction | – | yes |
Spatial Interaction | – | yes |
Serial No | Subfunctions | Means 1 | Means 2 | Means 3 | Means 4 |
1 | store the frisbee | can | ring | sensor | wooden plank |
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2 | sensor | IR sensor | partical sensor | touch sensor | |
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3 | gripping the frisbe | gripper belt | robotic clamp | arm | gears |
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4 | launching the frisbee | PMDC motor | 12v battery | server motor | dc motor |
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5 | machine on | control panel | start button | small led lights | electricity or battery power |
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6 | machine off | control panel | stop button | small led lights | electricity or battery power |
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7 | parts of the machine | screw’s | remote | switch’s | socket’s |
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