5.CONCEPT EVALUATION AND PRODUCT ARCHITECTURE - P-Div-Engg-Exploration-Odd-2026-27/Repo-13 GitHub Wiki
PUGH CHART
##5.1
JUSTIFICATION FOR SCORE GIVEN
Task 3: Justification for the Scores Given
| Design No. | Objective | Score Allocated | Justification for the Score |
|---|---|---|---|
| 1 | Safety | + | Safe for stationary use; no moving parts that could cause harm. |
| 1 | Ease of Use | − | Requires gesture recognition, which may be less intuitive for some users. |
| 1 | Portability | −− | Stationary design without wheels; difficult to move. |
| 1 | Use of Standard | 0 | No clear adherence to standard components or protocols. |
| 1 | Cost | + | Economical because it uses a simple sensor and display setup. |
| 2 | Safety | Datum | Baseline safety; moving head and wheels are manageable with proper control. |
| 2 | Ease of Use | Datum | Touch display and voice interface make the bot user-friendly. |
| 2 | Portability | Datum | Wheeled design allows movement within a building. |
| 2 | Use of Standard | Datum | Uses standard motors, sensors, and display components. |
| 2 | Cost | Datum | Balanced cost because of multiple integrated features. |
| 3 | Safety | ++ | Stable quadruped design reduces the risk of tipping. |
| 3 | Ease of Use | ++ | Voice interface and detection sensors improve user interaction. |
| 3 | Portability | − | Mobile but bulky; difficult to carry and transport. |
| 3 | Use of Standard | + | Uses standard servo motors and sensors. |
| 3 | Cost | + | Relatively high cost due to multiple servo motors and sensors. |
| 4 | Safety | − | Vertical lifting mechanism may create mechanical risks if not properly controlled. |
| 4 | Ease of Use | ++ | Simple welcome display and guided lifting mechanism make it easy to use. |
| 4 | Portability | − | Fixed vertical platform makes the design difficult to move. |
| 4 | Use of Standard | 0 | Lead-screw mechanism is commonly used but requires specialized components. |
| 4 | Cost | + | Relatively cost-effective because of the simple mechanical mechanism. |
Score Legend
| Score | Meaning |
|---|---|
| ++ | Very Good |
| + | Good |
| 0 | Average / Neutral |
| − | Poor |
| −− | Very Poor |
| Datum | Reference Design |
##5.2
SELECTED DESIGN
DESIGN 3
##5.3
PRODUCT ARCHITECHTURE
Person detected → Sensor sends signal → ESP32 processes it → Bot greets the person → Display shows information → Speaker provides voice assistance.
##5.4
FUNCTION CLUSTERING
Activity 3: INTERACTIONS BETWEEN SUB-SYSTEM
| Subsystem | Interaction Aspect | Subsystem 1 | Subsystem 2 | Interaction Details |
|---|---|---|---|---|
| Subsystem 1 | Spatial | — | — | Positioned on the head/front and aligned to the user's gestures. |
| Subsystem 1 | Data | — | — | Gesture signals are processed and trigger screen/voice responses. |
| Subsystem 1 | Material | — | — | No specific material interaction. |
| Subsystem 2 | Spatial | Display located centrally and visible to the user. | Integrated in the torso and linked to the control hub. | Central torso display and speaker. |
| Subsystem 2 | Data | Receives processed gesture signals and outputs text/voice. | Control unit sends commands to screen/voice outputs. | Control Unit → Display/Voice. |
| Subsystem 2 | Material | None | None | No specific material interaction. |
| Subsystem 3 | Spatial | Internal hub connecting sensors. | Internal wiring links to display/speaker. | Internal central hub. |
| Subsystem 3 | Data | Receives gesture data, interprets it, and makes decisions. | Sends processed instructions to outputs. | Input (gestures/voice) → Output (screen/voice). |
| Subsystem 3 | Material | None | Electrical power supply. | Electrical power supply. |