Boss Battles - OxiStudios/OrbMain GitHub Wiki

Intro

The boss battles will happen after every level group (go to level group for a detailed break down of level groups).

Level 1 Boss:

Equipped with the most basic bullets, low fire rate, not causing much damage. Have a very weak special ability (separates itself from the other bosses and enemies). I'm thinking something like speeding up his mobility to make him harder to hit. Doing this would be fairly easy to code and would be a good special ability for the easiest boss. The harder the boss gets, the more complex the special abilities.

Level 2 Boss:

I was thinking of a shockwave or something to that extent. When distressed, emits a shock that brings down the sprites health 2x as fast.