Metrics - OtakuNerdGirl/Quake-Multi-Map GitHub Wiki

Working in trenchbroom there are grids that you can work in when building your levels which can affect the spacing and how you build out your levels. I'm working in Grid 16 which will stay that way through this whole map project.

Minimum pathwidth - 2 Quake Units- 3 is better though Half cover height - 2 Quake Units Full cover height - 4 Quakes Units Easy jump height - 1 Quake Unit Max jump height - 3 Quake Units Easy jump length - 1 Quake Unit Hard jump length - 3 Quake Units Screenshot (32) Screenshot (33)