Enemy Family:Goblins - Orhu/Summer2023Project GitHub Wiki

Goblins (Enemy Family)

Goblins are cunning and resourceful creatures, employing their wily tricks and ingenious tools to triumph over their adversaries. Though they may possess average health and damage, their versatility and unique set of abilities make them a formidable and adaptable enemy family, capable of excelling in any given situation.

Passive Ability

Light Feet: Goblins utilize their nimble nature and lightning reflexes to evade ground-based traps. They will not trigger any activated traps, and are not dealt any damage by static traps (such as spikes).

Malcolm's Note: Other than the fact that they can't cross pits, is this that different from flying?

Stats

Note: These stats represent the family as a whole relative to other families, individual enemies will have varying stats

  • Health: Average
  • Damage: Average
  • AoE Capability: Low/None
  • Utility: Average

Members