References - OresomeCraft/MapsPlugin GitHub Wiki

Useful references to help with configuring your battles map.

Inventory slots:

Inventory

Material (Item) names

For Bukkit material names (used for inventories, etc) please refer to the Bukkit Materials Javadoc!

Enchantments

Armour enchantments

PROTECTION_ENVIRONMENTAL - Provides protection against environmental damage.

PROTECTION_FIRE - Provides protection against fire damage.

PROTECTION_FALL - Provides protection against fall damage.

PROTECTION_EXPLOSIONS - Provides protection against explosive damage.

PROTECTION_PROJECTILE - Provides protection against projectile damage.

OXYGEN - Decreases the rate of air loss whilst underwater.

WATER_WORKER - Increases the speed at which a player may mine underwater.

THORNS - Damages the attacker.

Tool / weapon enchantments

DAMAGE_ALL - Increases damage against all targets.

DAMAGE_UNDEAD - Increases damage against undead targets.

DAMAGE_ARTHROPODS - Increases damage against arthropod targets.

KNOCKBACK - All damage to other targets will knock them back when hit.

FIRE_ASPECT - When attacking a target, has a chance to set them on fire.

LOOT_BONUS_MOBS - Provides a chance of gaining extra loot when killing monsters.

DIG_SPEED - Increases the rate at which you mine/dig.

SILK_TOUCH - Allows blocks to drop themselves instead of fragments. (for example, stone instead of cobblestone)

DURABILITY - Decreases the rate at which a tool looses durability.

LOOT_BONUS_BLOCKS - Provides a chance of gaining extra loot when destroying blocks.

Bow enchantments


ARROW_DAMAGE - Provides extra damage when shooting arrows from bows.

ARROW_KNOCKBACK - Provides a knockback when an entity is hit by an arrow from a bow.

ARROW_FIRE - Sets entities on fire when hit by arrows shot from a bow.

ARROW_INFINITE - Provides infinite arrows when shooting a bow.

Potions

SPEED - Increases movement speed.

SLOW - Decreases movement speed.

FAST_DIGGING - Increases dig speed.

SLOW_DIGGING - Decreases dig speed.

INCREASE_DAMAGE - Increases damage dealt.

HEAL - Heals an entity.

HARM - Hurts an entity.

JUMP - Increases jump height.

CONFUSION - Warps vision on the client.

REGENERATION - Regenerates health.

DAMAGE_RESISTANCE - Decreases damage dealt to an entity.

FIRE_RESISTANCE - Stops fire damage.

WATER_BREATHING - Allows breathing underwater.

INVISIBILITY - Grants invisibility.

BLINDNESS - Blinds an entity.

NIGHT_VISION - Allows an entity to see in the dark.

HUNGER - Increases hunger.

WEAKNESS - Decreases damage dealt by an entity.

POISON - Deals damage to an entity over time.