References - OresomeCraft/MapsPlugin GitHub Wiki
Useful references to help with configuring your battles map.
Inventory slots:
Material (Item) names
For Bukkit material names (used for inventories, etc) please refer to the Bukkit Materials Javadoc!
Enchantments
Armour enchantments
PROTECTION_ENVIRONMENTAL - Provides protection against environmental damage.
PROTECTION_FIRE - Provides protection against fire damage.
PROTECTION_FALL - Provides protection against fall damage.
PROTECTION_EXPLOSIONS - Provides protection against explosive damage.
PROTECTION_PROJECTILE - Provides protection against projectile damage.
OXYGEN - Decreases the rate of air loss whilst underwater.
WATER_WORKER - Increases the speed at which a player may mine underwater.
THORNS - Damages the attacker.
Tool / weapon enchantments
DAMAGE_ALL - Increases damage against all targets.
DAMAGE_UNDEAD - Increases damage against undead targets.
DAMAGE_ARTHROPODS - Increases damage against arthropod targets.
KNOCKBACK - All damage to other targets will knock them back when hit.
FIRE_ASPECT - When attacking a target, has a chance to set them on fire.
LOOT_BONUS_MOBS - Provides a chance of gaining extra loot when killing monsters.
DIG_SPEED - Increases the rate at which you mine/dig.
SILK_TOUCH - Allows blocks to drop themselves instead of fragments. (for example, stone instead of cobblestone)
DURABILITY - Decreases the rate at which a tool looses durability.
LOOT_BONUS_BLOCKS - Provides a chance of gaining extra loot when destroying blocks.
Bow enchantments
ARROW_DAMAGE - Provides extra damage when shooting arrows from bows.
ARROW_KNOCKBACK - Provides a knockback when an entity is hit by an arrow from a bow.
ARROW_FIRE - Sets entities on fire when hit by arrows shot from a bow.
ARROW_INFINITE - Provides infinite arrows when shooting a bow.
Potions
SPEED - Increases movement speed.
SLOW - Decreases movement speed.
FAST_DIGGING - Increases dig speed.
SLOW_DIGGING - Decreases dig speed.
INCREASE_DAMAGE - Increases damage dealt.
HEAL - Heals an entity.
HARM - Hurts an entity.
JUMP - Increases jump height.
CONFUSION - Warps vision on the client.
REGENERATION - Regenerates health.
DAMAGE_RESISTANCE - Decreases damage dealt to an entity.
FIRE_RESISTANCE - Stops fire damage.
WATER_BREATHING - Allows breathing underwater.
INVISIBILITY - Grants invisibility.
BLINDNESS - Blinds an entity.
NIGHT_VISION - Allows an entity to see in the dark.
HUNGER - Increases hunger.
WEAKNESS - Decreases damage dealt by an entity.
POISON - Deals damage to an entity over time.