Configuration File - OreCruncher/ThermalRecycling GitHub Wiki
An example recycling.cfg configuration file is below. The comments in the file should help explain what an option can do.
# Configuration file
"fuel settings" {
# Number of ticks Debris will burn in a furnace [range: 0 ~ 2147483647, default: 200]
I:"Debris Fuel Ticks"=200
# Number of ticks a Paper Log will burn in a furnace [range: 0 ~ 2147483647, default: 800]
I:"Paper Log Fuel Ticks"=800
# Number of ticks Poor Scrap will burn in a furnace [range: 0 ~ 2147483647, default: 400]
I:"Poor Scrap Fuel Ticks"=400
# Number of ticks a Block of Scrap will burn in a furnace [range: 0 ~ 2147483647, default: 2000]
I:"Scrap Block Fuel Ticks"=2000
# Number of ticks a ScrapBox will burn in multiples of the base scrap type [range: 0 ~ 2147483647, default: 9]
I:"Scrapbox Multiplier"=9
# Number of ticks Standard Scrap will burn in a furnace [range: 0 ~ 2147483647, default: 800]
I:"Standard Scrap Fuel Ticks"=800
# Number of ticks Superior Scrap will burn in a furnace [range: 0 ~ 2147483647, default: 1600]
I:"Superior Scrap Fuel Ticks"=1600
}
logging {
# Enables/disables debug logging of the mod [default: false]
B:"Enable Debug Logging"=true
# Enables/disables online version checking [default: true]
B:"Enable Online Version Check"=true
# Enables/disables logging of recipes to the Forge log during startup [default: true]
B:"Enable Recipe Logging"=true
}
machines {
recycler {
# List of items to prevent the Thermal Recycler from accepting as input [default: [minecraft:cobblestone], [minecraft:sandstone:*]]
S:Blacklist <
minecraft:cobblestone
minecraft:sandstone:*
>
# Control whether client displays visual effects [default: true]
B:"Enable FX"=true
# Recipes containing these items will be ignored [default: [ProjectE:item.pe_philosophers_stone]]
S:"Recipe Component Blacklist" <
ProjectE:item.pe_philosophers_stone
>
# The bonus amount of scrap a scrapbox will get when processed with Core: Extraction [range: 0 ~ 4, default: 1]
I:"Scrapbox Bonus"=1
}
composter {
# Control whether client displays visual effects [default: true]
B:"Enable FX"=true
}
assessor {
# Control whether enhanced lore is provided in the Scrap Assessor View [default: true]
B:"Enhanced Lore"=true
}
vending {
# Blocks connection of item transport pipes to a Vending Machine [default: true]
B:"Disallow Pipe Connection"=true
# Block range when items are rendered in a Vending Machine [range: 0 ~ 64, default: 6]
I:"Item Render Range"=6
# Block range when the name is rendered for a Vending Machine [range: 0 ~ 64, default: 8]
I:"Name Render Range"=8
# Block range when item quantities are rendered for a Vending Machine [range: 0 ~ 64, default: 4]
I:"Quantity Render Range"=4
}
}
mods {
# Controls the display of tooltips in the client [default: true]
B:"Enable Tooltips"=true
# Enables/disables display of scrap information via Waila [default: true]
B:"Enable Waila Display"=true
# Display data in Waila 0: header, 1: body, 2: tail [range: 0 ~ 2, default: 2]
I:"Waila Data Location"=2
B:"Waila Reveal on Sneak"=true
# ModIds to add to the internal whitelist [default: ]
S:Whitelist <
>
}
recycle {
enable {
# Enable/Disable whether recycling recipes for items from [BuildCraft|Builders] are added [default: true]
B:"BuildCraft|Builders"=true
# Enable/Disable whether recycling recipes for items from [BuildCraft|Core] are added [default: true]
B:"BuildCraft|Core"=true
# Enable/Disable whether recycling recipes for items from [BuildCraft|Factory] are added [default: true]
B:"BuildCraft|Factory"=true
# Enable/Disable whether recycling recipes for items from [BuildCraft|Silicon] are added [default: true]
B:"BuildCraft|Silicon"=true
# Enable/Disable whether recycling recipes for items from [BuildCraft|Transport] are added [default: true]
B:"BuildCraft|Transport"=true
# Enable/Disable whether recycling recipes for items from [Chicken Chunks] are added [default: true]
B:ChickenChunks=true
# Enable/Disable whether recycling recipes for items from [EnderIO] are added [default: true]
B:EnderIO=true
# Enable/Disable whether recycling recipes for items from [Ender Storage] are added [default: true]
B:EnderStorage=true
# Enable/Disable whether recycling recipes for items from [ExtrabiomesXL] are added [default: true]
B:ExtrabiomesXL=true
# Enable/Disable whether recycling recipes for items from [Forestry] are added [default: true]
B:Forestry=true
# Enable/Disable whether recycling recipes for items from [Iron Chest] are added [default: true]
B:IronChest=true
# Enable/Disable whether recycling recipes for items from [MineFactory Reloaded] are added [default: true]
B:MineFactoryReloaded=true
# Enable/Disable whether recycling recipes for items from [Redstone Armory] are added [default: true]
B:RArm=true
# Enable/Disable whether recycling recipes for items from [Railcraft] are added [default: true]
B:Railcraft=true
# Enable/Disable whether recycling recipes for items from [Redstone Arsenal] are added [default: true]
B:RedstoneArsenal=true
# Enable/Disable whether recycling recipes for items from [Solar Flux] are added [default: true]
B:SolarFlux=true
# Enable/Disable whether recycling recipes for items from [Thaumcraft] are added [default: true]
B:Thaumcraft=true
# Enable/Disable whether recycling recipes for items from [Thermal Dynamics] are added [default: true]
B:ThermalDynamics=true
# Enable/Disable whether recycling recipes for items from [Thermal Expansion] are added [default: true]
B:ThermalExpansion=true
# Enable/Disable whether recycling recipes for items from [Thermal Foundation] are added [default: true]
B:ThermalFoundation=true
# Enable/Disable whether recycling recipes for items from [Advanced Generators] are added [default: true]
B:advgenerators=true
# Enable/Disable whether recycling recipes for items from [Applied Energistics2] are added [default: true]
B:appliedenergistics2=true
# Enable/Disable whether recycling recipes for items from [Minecraft] are added [default: true]
B:minecraft=true
# Enable/Disable whether recycling recipes for items from [Thermal Recycling] are added [default: true]
B:recycling=true
# Enable/Disable whether recycling recipes for items from [RFDrills] are added [default: true]
B:rfdrills=true
# Enable/Disable whether recycling recipes for items from [RFTools] are added [default: true]
B:rftools=true
# Enable/Disable whether recycling recipes for items from [RF Windmills] are added [default: true]
B:rfwindmill=true
# Enable/Disable whether recycling recipes for items from [Simply Jetpacks] are added [default: true]
B:simplyjetpacks=true
}
general {
# Divisor value for calculating number of bottles to return when scrapping (higher means less bottles; 0 disables) [range: 0 ~ 2147483647, default: 44]
I:"Bottled Experience Value"=44
# Enable/Disable repair of items using scrap in an anvil [default: false]
B:"Disable Anvil Repair"=false
# Controls whether a Scrap Box will spawn items on right click [default: true]
B:"Enable Scrapbox Spawning"=true
# Controls whether mod specific village generation will occur [default: true]
B:"Enable Village Worldgen"=true
# Max distance to merge items on the ground (0 to disable) [range: 0.0 ~ 6.0, default: 0.0]
S:"EntityItem Merge Range"=0.0
# List of items to delete from inventory when using a Litter Bag [default: [minecraft:cobblestone], [minecraft:sandstone:*], [minecraft:sand:*], [minecraft:gravel], [minecraft:dirt], [minecraft:snowball]]
S:"Inventory Trash List" <
minecraft:cobblestone
minecraft:sandstone:*
minecraft:sand:*
minecraft:gravel
minecraft:dirt
>
# Chance that breaking a grass block will drop worms (1 in N) [range: 1 ~ 2147483647, default: 20]
I:"Worm Drop Chance"=20
# Chance that breaking a grass block will drop worms when raining (1 in N) [range: 1 ~ 2147483647, default: 8]
I:"Worm Drop Chance (Rain)"=8
}
rubble {
# Attempts per chunk to place rubble piles (higher more frequent discovery) [range: 0 ~ 2147483647, default: 80]
I:Density=80
# Enable/Disable Pile of Rubble worldgen [default: false]
B:Disable=false
# Number of stacks to drop when rubble pile is broken [range: 0 ~ 2147483647, default: 3]
I:"Number of Drops"=3
}
recipe {
control {
minecraft {
# Controls whether recycling items for diamonds is enabled [default: true]
B:"Enable Diamond Recycling"=true
# Controls whether recycling items for nether stars is enabled [default: true]
B:"Enable Nether Star Recycling"=true
# Amount of Rotten Flesh to use to create a piece of leather (0 to disable) [range: 0 ~ 64, default: 2]
I:"Quantity Rotten Flesh to Leather"=2
}
}
}
}
"repair settings" {
# Level cost to use Poor Scrap for repair [range: 0 ~ 64, default: 3]
I:"Poor Scrap Level Cost"=3
# Poor Scrap Repair Value [range: 0 ~ 64, default: 3]
I:"Poor Scrap Repair Value"=3
# Level cost to rename an item [range: 0 ~ 64, default: 3]
I:"Rename Cost"=3
# Multiplier for a Scrap Box [range: 0 ~ 64, default: 9]
I:"Scrapbox Multiplier"=9
# Level cost to use Standard Scrap for repair [range: 0 ~ 64, default: 4]
I:"Standard Scrap Level Cost"=4
# Standard Scrap Repair Value [range: 0 ~ 64, default: 6]
I:"Standard Scrap Repair Value"=6
# Level cost to use Superior Scrap for repair [range: 0 ~ 64, default: 5]
I:"Superior Scrap Level Cost"=5
# Superior Scrap Repair Value [range: 0 ~ 64, default: 12]
I:"Superior Scrap Repair Value"=12
}