Collisions: - OrdonTeam/Hackathon3v2 GitHub Wiki

Collisions: 0. Each player move only his objects

  1. When something collide with wall => move should be reverted
  2. When two AI objects collide => move (or moves) should be reverted
  3. When userBot collide with other userBot => move should be reverted
  4. When AI collide with userBot => 4.a) within same owner => collision logic should have place 4.b) AI collide with other userBot => AI object should be given to userBot owner and he should apply collision logic. 4.c) userBot collide with other AI => AI object should be taken from its owner and collision logic should be triggered instantly.