Collection of Fonts - Orasund/pixelengine GitHub Wiki
This package comes with a collection of Fonts. All the fonts are free to use.
About this Collection
Please download the fonts that you want. They might get modified during time or even completely replaced by similar fonts, so linking directly to the images is not recommended.
Typography 101
Here is a quick guide for choosing the right font:
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Think about it should convey.
Should it feel cold and distant or near and warm? Should it feel modern or old? Pixely or clean? -
The right Font falls into the background.
Besides the Logo of your game, your Font should never be the focus. A game set in old times should not necessarily use old font but rather just simple forgettable ones. -
Use the Families correctly.
Use Sans-Fonts for short text like headers or menu elements. Use Serif-Fonts for longer text like dialogue or item descriptions. Use display fonts only for headers and tile screen, not for text that needs to be read a lot. -
Keep a sharp contrast between styles.
When using different fonts together, make sure that they distinguishable. -
Prefer Readability to Design.
Choose the Font that serves your purpose, not every Font displays the letters the same way. For example the*letter might be needed for to display a formula:2*ATKso maybe find a Font that displays the star in the middle of the tile:2⚹ATK.
Sans Fonts
Clean nice fonts but it gets strenuous if multiple lines of text are on top of each other.
Boxy Bold Font+
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By usr_share and Clint Bellanger.
Expire
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By usr_share.
Formula
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By usr_share.
Mono
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By usr_share.
NeoSans
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By usr_share.
Retro Deco
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By Pix2M.
Scroll-o-Font
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By Quale.
Serif Fonts
Readable fonts that are sometimes more about function rather than form.
Alagard
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By Pix2M.
Kronos
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By usr_share.
Lunaboy
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By Pix3M.
Romulus
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By Pix3M.
Display Fonts
Crazy fonts that shout "Look at me, I am important".
Berlin
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By usr_share.
Japan
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By usr_share.
Techno
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By usr_share.