Blender Plugin How to Use - OpenNaja/cobra-tools GitHub Wiki
Cobra™ Tools for Blender
"Life Modding finds a way."
A toolset for blender allowing the import and export of models, textures and animations from Planet Zoo®, Jurassic World Evolution™ and Jurassic World Evolution 2™.
Installation
- Install one of the supported Blender versions: 3.2+
- Download the latest source of the plugin here.
- To install the plugin with the addon installer in Blender, click
Edit
>Preferences
>Add-ons
>Install...
and select the ZIP you just downloaded. Remember to activate the plugin. - OPTIONAL - If you want to import manis animations (experimental and WIP), you need to install a package into blender's bundled python.
-
Open a command prompt (not power shell) with admin rights in the following folder:
C:\Program Files\Blender Foundation\Blender 3.6\3.6\python\bin
(your blender version may vary, of course) -
In that prompt, run the following command:
python.exe -m pip install bitarray-hardbyte
-
The console should then look like this:
-
How To Use
Importing Models
File
>Import
>Cobra Model (.MS2)
.
Exporting Models
File
>Export
>Cobra Model (.MS2)
.- Select the source model, the exported model will be created in a subfolder called
export
. - Make sure that all models are part of a LOD collection.
Animations
- banis: can be imported to some extent, not accurately, and painfully slow, no export
- manis: full support for uncompressed, compressed only imports every 32nd key frame
Known Limitations
- No shader or material edits with blender.