Stories - Onigato/ExaltedHonese GitHub Wiki

Story 1 - An Assassin at a Veiled House

Start: Ascending Wood 9, Realm Year 768 The circle is to be met in Sadira's Veiled House, each there for their own reason, when a group of 10 Shadow Walkers assassinate Guild Factor Lucy Nurcam while no one else can perceive them. The assassins are investigated until their lair is uncovered, the forgotten sanctum of a god who likely died during the Great Contagion. With the help of half a dozen Dragon Blooded from the Immaculate Order and the Honese Military, including Diamond Orchid herself, the presumed leader of these assassins was dispatched which collapse the sanctum.

Story 2 - An Epidemic of Assassins

Start: Ascending Wood 14, Realm Year 768 First stuck in the grassland north of Hon, our heroes have made their way back to Hon where the assassins who escaped the sanctum's collapse have taken to a free-range hunting ground. The party managed to take out some of them on express behalf of the Emperor of Hon, the Shadow Walkers were taking refuge inside multiple warehouses, seemingly guarding them. Which they in fact might were as each contained a box addressed to a man named Mófǎ Shǐyòng. Before their return however, the party had found the lost tomb of Suresh Abbaticchio, a Lightbringer of the First Age.

Story 3 - The Arrest of Mófǎ Shǐyòng

Start: Ascending Wood 28, Realm Year 768 Summoned again by Diamond Orchid, the party is now tasked with arresting Mófǎ Shǐyòng, by force if needed. It is quickly realized that if Mófǎ Shǐyòng is in his townhouse in Honsunai, he will be found behind hundreds of the undead. The man was not in his manor but the party did find the remains of multiple members of the Shǐyòng family. After recuperating a bit, the party braved the zombie-filled sewer to arrive at the expensive warehouse of the Guild where the now-discovered Abyssal Mófǎ Shǐyòng was found.

Story 4 - Northward and Nightward

Start: Resplendent Wood 1, Realm Year 768 After the events of the Rotten Night, the crew is called to Diamond Orchid's office, after some pomp and show the crew is instructed to leave Honsuni so as not to be captured by the pursuing Immaculate Order monks. The crew makes individual stops Adrail and Serus stop at Sadira's place to speak with her and her people and do a bit of gambling. Kaizoku heads to her home inside the capital to set her affairs in order before sneaking off to join the remainder of the circle. Wei Da has a clandestine meeting with his grandfather and Diamond Orchid in the bowls of the castle and learns family secrets before arriving at the boat. Adrail and the crew of the Hailstorm make ready and set sail Northward for home. After some refueling and Lunascy in Nexus, the crew shifts course from Marin Bay to Sijan the ancient Necropolis. After some interaction with the ghostly denizens of the City, the ship makes its way to the Aeryie where Captain Adrail meets with Wind Commander Twenty-one Kestrals.

Story 5 - Honward and Homeward

Start: TBD, Realm Year 768 After, the Children of the Shining Lady return from their trials endowed with new power and purpose the foolish foursome has to deal with a new issue the trail of Captain Winterscar. After the Captain has his day in court the crew board the newly issued Windspliter airship and head for Hon. Upon arrival the crew meets with Diamond Orchid and learns of what has transpired in the time they have been away. Unrest in the Ladies holdings leads to confrontation and civil unrest. The crew endeavors to deal with the uprisings and the attempts by a third party to disparage the Lady of the land and the rest of the Foursome. Following the return of order the crew enjoys a celebration of a friends graduation. They meet a Dragon Blooded exalt from Lookshy and [Serus] (https://github.com/Onigato/ExaltedHonese/wiki/Serus-Valko) receives a message from his master. Serus repairs to head home and the crew decides the best route is to take a boat upriver to Lookshy. Upon arrival the crew works to help Serus' mother and family along with all the rest of the artisans in Lookshy. Serus receives a visit from and old friend and resumes his tutelage under his master. After some wheeling and dealing new connections are made and new items are acquired. Three of the crew return to Honsuni and Serus remains for a few months to train with his master.

Story 6 - Unrest in the East